Roulette Lanjutan untuk Pemula Ahli dengan Verifikasi: Pengalaman Bermain Online Terbaik

(SeaPRwire) - Roulette adalah salah satu permainan kasino paling populer dan menarik, yang telah berkembang seiring waktu untuk menawarkan pengalaman yang lebih canggih dan mendebarkan bagi para pemain ahli. Dalam artikel ini, kita akan menganalisis secara mendalam tentang roulette tingkat lanjut untuk para ahli dengan verifikasi, fitur-fiturnya, keunggulannya, cara bermain, dan tempat bermain. Dengan pengalaman selama 14 tahun di kasino online, saya dapat menawarkan pandangan ahli dan mendetail tentang permainan keberuntungan yang menarik ini. Fitur Roulette Tingkat Lanjut Roulette tingkat lanjut untuk para ahli dengan verifikasi menonjol karena kualitas grafisnya yang tinggi, desain inovatif, dan teknologi canggih yang menjamin pengalaman bermain yang tak tertandingi. Beberapa fitur utamanya adalah: Grafik resolusi tinggi untuk pengalaman visual yang mengesankan. Berbagai pilihan taruhan untuk memenuhi preferensi pemain yang paling menuntut. Verifikasi keadilan permainan untuk menjamin permainan yang adil dan transparan. Kompatibilitas dengan perangkat seluler untuk bermain di mana saja dan kapan saja. Keunggulan Roulette Tingkat Lanjut Roulette tingkat lanjut untuk para ahli dengan verifikasi menawarkan banyak keuntungan bagi para pemain yang mencari pengalaman bermain berkualitas tinggi. Beberapa keunggulan yang paling menonjol adalah: Variasi taruhan dan opsi permainan yang lebih banyak untuk menjaga kegembiraan di setiap putaran. Grafik dan animasi mutakhir yang menciptakan suasana realistis dan mendalam. Verifikasi bermain ruleta 77 europea keadilan permainan untuk menjamin transparansi dan kepercayaan pemain. Bonus dan promosi eksklusif untuk menghargai loyalitas pemain. Permainan yang Tersedia di Roulette Tingkat Lanjut Roulette tingkat lanjut untuk para ahli dengan verifikasi menawarkan berbagai macam permainan untuk memenuhi semua selera dan preferensi pemain. Beberapa permainan paling populer yang tersedia di kasino ini adalah: Nama Permainan Deskripsi Roulette Prancis Versi klasik roulette dengan aturan khusus seperti La Partage. Roulette Amerika Varian roulette dengan nol ganda dan peluang menang yang lebih tinggi. Roulette Eropa Versi roulette yang paling umum dengan satu nol dan peluang menang yang lebih baik. Tips Bermain Roulette Tingkat Lanjut Untuk memaksimalkan peluang Anda menang dalam roulette tingkat lanjut untuk para ahli dengan verifikasi, penting untuk mengikuti beberapa tips berguna: Pahami aturan permainan dan berbagai taruhan yang tersedia. Kelola bankroll Anda dengan cerdas dan tetapkan batas taruhan. Gunakan strategi taruhan seperti sistem Martingale atau Fibonacci. Nikmati permainan dan bermainlah secara bertanggung jawab. Perbandingan Kasino untuk Bermain Roulette Tingkat Lanjut Jika Anda mencari kasino terbaik untuk bermain roulette tingkat lanjut untuk para ahli dengan verifikasi, berikut adalah perbandingan dari 3 kasino ternama: Nama Kasino Pemilik Lisensi Perangkat yang Kompatibel Casino A Propietario A Licencia A Seluler, Desktop, Tablet Casino B Propietario B Licencia B Seluler, Desktop, Tablet Casino C Propietario C Licencia C Seluler, Desktop, Tablet Verifikasi Keadilan Permainan Verifikasi keadilan permainan adalah aspek krusial untuk menjamin transparansi dan kejujuran kasino online. Untuk memverifikasi keadilan permainan dalam roulette tingkat lanjut untuk para ahli dengan verifikasi, ikuti langkah-langkah berikut: Periksa lisensi kasino dan pastikan kasino tersebut diatur oleh otoritas perjudian yang tepercaya. Konsultasikan audit pihak ketiga untuk memverifikasi keadilan permainan. Baca ulasan dari pemain lain dan pastikan kasino tersebut memiliki reputasi yang sempurna. Gunakan perangkat lunak penghasil angka acak (RNG) untuk menjamin ketidakberpihakan hasil. Singkatnya, roulette tingkat lanjut untuk para ahli dengan verifikasi menawarkan pengalaman bermain yang mendebarkan dan aman bagi para pemain yang paling menuntut. Dengan berbagai macam permainan, bonus eksklusif, dan verifikasi keadilan permainan, kasino ini adalah pilihan sempurna bagi mereka yang mencari pengalaman bermain online terbaik. Jangan menunggu lebih lama lagi dan bergabunglah dalam keseruan di roulette tingkat lanjut untuk para ahli dengan verifikasi!Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Saham Pertumbuhan Teratas yang Perlu Diperhatikan Minggu Ini: TSMC, Nvidia, dan AMD Memimpin

TLDR Netflix melaporkan laba Q1 2026 pada 16 April, dengan investor mengawasi tren langganan dan pendapatan iklan TSMC mencatat pendapatan Q1 2026 naik 35.1% tahun ke tahun, dengan pendapatan bersih dan EPS keduanya naik 58.3% ServiceNow akan melaporkan hasil Q1 2026 pada 22 April, dengan pengeluaran AI enterprise menjadi fokus Nvidia mengumumkan NVIDIA Ising pada 14 April, dijelaskan sebagai model AI terbuka pertama di dunia untuk komputasi kuantum AMD dijadwalkan melaporkan laba Q1 2026 pada 5 Mei, dengan eksposur pusat data dan AI membuatnya tetap di daftar pantauan (SeaPRwire) - Beberapa saham pertumbuhan memiliki katalis jangka pendek yang jelas minggu ini terkait laporan laba dan pengumuman produk baru. Netflix, Taiwan Semiconductor, ServiceNow, Nvidia, dan AMD semuanya menjadi fokus karena alasan yang berbeda namun terhubung di bidang chip, perangkat lunak, dan media. Netflix Netflix akan memposting hasil kuartal pertama 2026 pada 16 April. Investor mengawasi pembaruan tentang jumlah langganan, pertumbuhan pendapatan iklan, dan pandangan manajemen untuk sisa tahun ini. Netflix, Inc., NFLX Perusahaan masih memiliki ruang untuk tumbuh melalui tier yang didukung iklan dan ekspansi audiens global. Acara laporan laba sebesar ini dapat dengan cepat mengubah sentimen di seluruh sektor jasa komunikasi yang lebih luas. Taiwan Semiconductor TSMC melaporkan laba Q1 2026 pada 16 April. Pendapatan naik 35.1% tahun ke tahun, sementara pendapatan bersih dan EPS tereduksi keduanya naik 58.3%. Taiwan Semiconductor Manufacturing Company Limited, TSM Hasil ini menunjukkan permintaan yang terus kuat untuk chip AI. Angka-angka TSMC diamati dengan seksama karena seringkali berperan sebagai indikator untuk sektor semikonduktor yang lebih luas. Nvidia Nvidia menjadi berita pada 14 April dengan pengumuman NVIDIA Ising. Perusahaan menjelaskannya sebagai model AI terbuka pertama di dunia yang dibangun untuk membantu mempercepat aplikasi komputasi kuantum yang bermanfaat. Ini menambahkan katalis produk baru ke saham yang sudah berada di pusat pengeluaran infrastruktur AI. Pengumuman ini menunjukkan Nvidia sedang berusaha memperluas jangkauannya di luar chip pelatihan ke platform komputasi yang lebih luas. AMD AMD tidak akan melaporkan sampai 5 Mei, tetapi tetap menjadi fokus minggu ini. Saham semikonduktor bergerak berdasarkan setiap sinyal baru terkait permintaan AI dan posisi kompetitif. Eksposur AMD ke pusat data dan akselerator AI membuatnya tetap di daftar pantauan investor. Saat pasar membandingkan pembuat chip berdasarkan kekuatan produk dan momentum pendapatan, AMD adalah salah satu nama pertama yang dilacak investor untuk potensi kenaikan. ServiceNow ServiceNow dijadwalkan melaporkan hasil Q1 2026 pada 22 April. Perusahaan menjual alat otomatisasi dan alur kerja berbasis AI ke perusahaan besar, dan investor ingin melihat apakah pelanggan korporat masih meningkatkan anggaran perangkat lunak. ServiceNow beroperasi di pasar besar di mana fitur AI dapat mendukung pengeluaran per pelanggan yang lebih tinggi. Kuartal yang kuat dapat memperkuat argumen bahwa perangkat lunak enterprise tetap menjadi area pertumbuhan yang tahan lama. Daftar pantauan saham pertumbuhan minggu ini didorong oleh dua tema aktif terbesar pasar: infrastruktur AI dan perangkat lunak enterprise. Hasil Q1 TSMC yang sudah dirilis, menunjukkan pertumbuhan pendapatan 35.1% dan pertumbuhan laba 58.3%, menetapkan nada awal yang kuat untuk minggu ini. Final Thoughts Minggu ini memberi investor banyak hal untuk dilacak di bidang chip, perangkat lunak, dan media. TSMC sudah memberikan angka yang kuat, Netflix melaporkan pada hari Kamis, dan ServiceNow mengikuti minggu berikutnya. Nvidia dan AMD tetap menjadi fokus karena perdagangan infrastruktur AI terus mendorong sektor semikonduktor.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Laporan merinci tekanan meningkat terhadap umat Katolik bawah tanah seiring China menyangkal tindakan keras Informasi

Laporan merinci tekanan meningkat terhadap umat Katolik bawah tanah seiring China menyangkal tindakan keras

(SeaPRwire) - Pemerintah Tiongkok meningkatkan tekanan pada komunitas Katolik bawah tanah untuk bergabung dengan gereja yang dikendalikan negara sambil memperketat pengawasan dan pembatasan terhadap perkiraan 12 juta umat Katolik, menurut laporan Human Rights Watch.Kelompok tersebut mengatakan dalam laporannya bahwa peningkatan tekanan tersebut merupakan bagian dari kampanye selama satu dekade untuk memastikan kelompok agama selaras dengan ideologi Partai Komunis.Associated Press melaporkan bahwa pemerintah Tiongkok telah menolak klaim tersebut, mengatakan Human Rights Watch "secara konsisten bias terhadap Tiongkok."Umat Katolik Tiongkok telah lama terpecah antara gereja yang dikelola negara dan gereja bawah tanah yang setia kepada Vatikan. Pada tahun 2018, Paus Fransiskus mencapai kesepakatan yang memungkinkan pemerintah Tiongkok berperan dalam menunjuk uskup untuk meredakan ketegangan."Satu dekade kampanye Sinicization Xi Jinping dan hampir delapan tahun sejak perjanjian Tahta Suci-Tiongkok 2018, umat Katolik di Tiongkok menghadapi peningkatan represi yang melanggar kebebasan beragama mereka," kata peneliti Human Rights Watch Yalkun Uluyol dalam laporan tersebut."Paus Leo XIV harus segera meninjau kembali perjanjian tersebut dan menekan Beijing untuk mengakhiri penganiayaan dan intimidasi terhadap gereja bawah tanah, para rohaniwan, dan umat."Kantor juru bicara Kementerian Luar Negeri Tiongkok mengatakan kepada Associated Press bahwa Human Rights Watch "membuat segala macam kebohongan dan rumor serta sama sekali tidak memiliki kredibilitas."Kantor tersebut menambahkan bahwa pemerintah "mengawasi urusan keagamaan sesuai dengan hukum dan melindungi kebebasan berkeyakinan serta kegiatan keagamaan normal warga negara."Human Rights Watch mengatakan para penelitinya tidak diizinkan masuk ke Tiongkok dan bahwa laporan tersebut didasarkan pada wawancara dengan orang-orang di luar negeri yang memiliki pengetahuan langsung tentang kehidupan Katolik di Tiongkok, bersama dengan para ahli tentang Katolik dan kebebasan beragama.Perjanjian 2018 menetapkan bahwa Beijing mengusulkan kandidat uskup, yang dapat diveto oleh paus, meskipun teks lengkapnya tidak pernah dipublikasikan.Pada Juni 2025, Paus Leo XIV, yang baru saja menjadi paus, menunjuk seorang uskup Tiongkok berdasarkan perjanjian 2018 dan mengatakan dia akan terus menghormati kesepakatan tersebut "dalam jangka pendek.""Saya juga sedang dalam dialog berkelanjutan dengan sejumlah orang, orang Tiongkok, di kedua sisi beberapa masalah yang ada," kata Leo. "Ini adalah situasi yang sangat sulit. Dalam jangka panjang, saya tidak berpura-pura mengatakan ini adalah apa yang akan dan tidak akan saya lakukan, tetapi setelah dua bulan, saya sudah mulai melakukan diskusi di beberapa tingkatan mengenai topik itu."Sejak 2018, Human Rights Watch mengatakan pihak berwenang Tiongkok telah menekan umat Katolik bawah tanah untuk bergabung dengan gereja yang dikelola negara melalui penahanan, penghilangan, dan penangkapan rumah, mengutip laporan dari individu yang tidak disebutkan namanya yang telah meninggalkan Tiongkok.Laporan tersebut juga mengatakan Tiongkok telah memperketat kontrol ideologis, pengawasan, dan pembatasan kegiatan keagamaan serta hubungan luar negeri, termasuk mewajibkan persetujuan negara untuk perjalanan rohaniwan, sementara secara resmi mengakui dan mengawasi dengan ketat lima agama: Buddha, Tao, Katolik, Protestan, dan Islam.Xi Jinping mengatakan pada tahun 2016 bahwa dia akan "Sinicize" agama-agama di negara itu, sebuah kebijakan yang bertujuan untuk menyelaraskan praktik keagamaan dengan ideologi Partai Komunis.Human Rights Watch mengatakan pihak berwenang telah mengambil langkah-langkah luas untuk membatasi praktik keagamaan, termasuk merobohkan gereja dan salib, memblokir pertemuan di gereja yang tidak terdaftar, dan menyita materi keagamaan yang tidak disetujui oleh negara.Kelompok tersebut mengatakan kampanye "Sinicization" yang lebih luas juga telah menyebabkan peningkatan penumpasan terhadap umat Buddha Tibet dan Muslim.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Sigenergy Berhasil Dilelang di Bursa Efek Hong Kong dengan Dukungan Kuat dari Investor Global Berkualitas Tinggi Berita

Sigenergy Berhasil Dilelang di Bursa Efek Hong Kong dengan Dukungan Kuat dari Investor Global Berkualitas Tinggi

(SeaPRwire) - HONG KONG, 16 April 2026 — Sigenergy Technology Co., Ltd. (“Sigenergy”, Kode Saham: 06656.HK) hari ini berhasil terdaftar di Bursa Efek Hong Kong (HKEX), menandai tonggak penting dalam pengembangan perusahaan. Perusahaan ini diposisikan sebagai perusahaan “AI+ All-in-One Penyimpanan PV” pertama yang terdaftar di HKEX. Bapak Tony Xu, Pendiri dan CEO Sigenergy, menyatakan: “Kami dengan tulus berterima kasih kepada investor, mitra, penasihat, distributor dan pemasang global kami, serta semua karyawan Sigenergy atas kepercayaan dan dukungan mereka. Pencatatan ini menandai titik awal yang baru. Kami akan tetap berkomitmen pada strategi ‘AI in All’ kami, terus memperkuat kemampuan kami dalam penyimpanan energi, dan berinvestasi dalam inovasi untuk memberikan solusi yang lebih kompetitif. Kami bertujuan untuk menciptakan nilai jangka panjang bagi pelanggan, pemegang saham, dan mitra kami, sambil berkontribusi pada industri dan masyarakat.” IPO Sigenergy mendapat dukungan penuh dari modal global, termasuk dana kekayaan berdaurat terkemuka di dunia Temasek, lembaga manajemen aset internasional tingkat atas seperti Goldman Sachs Asset Management, UBS Asset Management dan BNP Paribas Asset Management. Ini juga menghimpun perusahaan investasi terkemuka seperti Hillhouse, CPE, Boyu Capital, Gaoyi Asset Management, dan Greenwoods Asset Management, serta dana asuransi besar seperti CPIC dan Fullgoal Fund. Sejak awal berdirinya, Sigenergy mendorong masuk pasar melalui inovasi produk, memanfaatkan desain modular dan teknologi berbasis AI untuk memperluas aplikasi di sektor perumahan, komersial dan industri, serta skala utilitas. Perusahaan kini mempekerjakan lebih dari 1.000 profesional di seluruh dunia, dengan operasi mencakup lebih dari 80 negara dan wilayah, yang didukung oleh jaringan distribusi dan layanan global yang mapan. Didukung oleh basis manufaktur dan R&D intinya di Tiongkok, Sigenergy terus memperkuat kemampuannya dalam inovasi, produksi, dan pengiriman, memperkuat posisi kompetitifnya di pasar global. Foto – http://rssdatabase.tickerwit.com/images/924/115924_2.jpg Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Ribbon Communications akan membuktikan hasil kajian quaterjan 2026 pada 28 Apr 2026. Berita

Ribbon Communications akan membuktikan hasil kajian quaterjan 2026 pada 28 Apr 2026.

(SeaPRwire) - PLANO, Texas, 15 April 2026 — Ribbon Communications Inc. (Nasdaq: RBBN), pemimpin global dalam teknologi komunikasi real-time dan solusi jaringan optik IP, hari ini mengumumkan bahwa perusahaan akan melaporkan hasil keuangan untuk kuartal pertama tahun 2026 setelah penutupan pasar pada Selasa, 28 April 2026. Setelah rilis tersebut, Ribbon Communications akan mengadakan panggilan konferensi dengan komunitas keuangan pada pukul 16.30 ET untuk membahas hasil tersebut. Detail Panggilan Konferensi dan WebcastTanggal: Selasa, 28 April 2026Waktu: 16.30 ETNomor dial-in (Domestik): 877-407-2991Nomor dial-in (Internasional): 201-389-0925Akses Telepon Instan: Hubungi sayaWebcast Langsung (Hanya mendengarkan): Tersedia melalui situs web Hubungan Investor di investors.ribboncommunications.com, di mana tayangan ulang juga akan tersedia segera setelah panggilan konferensi selesai. Tentang RibbonRibbon Communications (Nasdaq: RBBN) menghadirkan komunikasi cloud yang aman serta solusi jaringan IP dan optik bagi penyedia layanan, perusahaan, dan sektor infrastruktur penting secara global. Kami terlibat secara mendalam dengan pelanggan kami, membantu mereka memodernisasi jaringan mereka untuk meningkatkan posisi kompetitif dan hasil bisnis di dunia yang cerdas, selalu aktif, dan haus data saat ini. Portofolio perangkat lunak komunikasi dan solusi jaringan IP Optical kami yang menyeluruh memberikan nilai dan inovasi unggul dengan memanfaatkan arsitektur cloud-native, alat otomatisasi dan analitik, serta keamanan terdepan. Kami tetap fokus pada komitmen kami terhadap masalah Lingkungan, Sosial, dan Tata Kelola (ESG), dengan menawarkan Laporan Keberlanjutan tahunan kepada para pemangku kepentingan kami. Untuk mempelajari lebih lanjut tentang Ribbon, silakan kunjungi rbbn.com. Kontak Investor +1 (978) 614-8050 ir@rbbn.com Kontak Media Catherine Berthier +1 (646) 741-1974 cberthier@rbbn.com SUMBER Ribbon Communications Inc.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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RubyPlay collaborates with Caesars Entertainment in Ontario for North American expansion iGame

RubyPlay collaborates with Caesars Entertainment in Ontario for North American expansion

(AsiaGameHub) - Latest launch on Caesars’ marquee online casino platforms marks a key milestone for studio ecosystem RubyPlay, a provider of studio-based gaming content, is reinforcing its position in Ontario as a component of its wider North American expansion plan through a new alliance with Caesars Entertainment. This collaboration will introduce a handpicked assortment of RubyPlay’s popular games, such as JMania® Lucky Pyggs, Mad Hit® Mr Coin and Diamond Explosion® 7s SE, to Caesars Entertainment’s online casino offerings, which include Caesars Palace Online Casino, Caesars Sportsbook & Casino and Horseshoe Online Casino. The alliance is also planned to grow shortly by incorporating content from Koala Games, a highly popular title from RubyPlay. The debut with Caesars is a major achievement for RubyPlay in Ontario, capitalizing on the progress made since its first entry into the province at the beginning of last year. Its collection of high-performance games has already been well-received by leading operators. Teaming up with Caesars Digital highlights RubyPlay's increasing clout and standing in a crucial international region, as well as the robustness of its multi-studio platform. This platform is engineered to supply customized content to regulated markets across the globe. The partnership is also a segment of a larger cooperative effort with the potential to grow into other North American markets. Dima Reiderman, CCO at RubyPlay, said: “By launching with one of the most trusted names in gaming, we’re not only expanding our footprint in Ontario but also demonstrating the value of our multi-studio model.” “Launching with Caesars in Ontario allows us to further scale our content offering within a highly competitive regulated market. Our approach is to deliver high-performing titles that align with each operator’s needs, combining the flexibility required for local markets with the consistency needed to scale, while ensuring efficient rollout and strong market relevance.” Ricardo Cornejo Rivas, Vice President of Online Gaming at Caesars Digital, added: “We’re committed to partnering with brands that bring high-quality, differentiated content to our players. “RubyPlay provides exactly that with its steady pipeline of tailored, high‑performance titles and we’re looking forward to introducing their games to our online casino customers in Ontario and enhancing our content offering in the province.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Pengurus polisi bekas Afrika Selatan mendapat kain tissue menempel di dahi saat berkeringat selama pemeriksaan korupsi Informasi

Pengurus polisi bekas Afrika Selatan mendapat kain tissue menempel di dahi saat berkeringat selama pemeriksaan korupsi

(SeaPRwire) - Kesaksian pada penyelidikan korupsi besar di Afrika Selatan sempat dibayangi sejenak pada hari Selasa oleh momen yang tidak terduga — seorang kepala polisi yang diskors dengan tisu yang menempel di dahinya.Julius Mkhwanazi, mantan wakil kepala Ekurhuleni Metropolitan Police Department, sedang memberikan kesaksian di hadapan Madlanga Commission ketika momen canggung itu terjadi.Mkhwanazi, yang diskors pada November 2025 di tengah tuduhan pelanggaran, telah menyeka keringat dari wajahnya setelah menjawab pertanyaan dari komisi tersebut.Namun, sebagian dari tisu tersebut tetap menempel di kepalanya.Kekhilafan itu tidak luput dari perhatian lama. Hakim Mbuyiseli Madlanga menghentikan persidangan saat seisi ruangan menyaksikan kejadian tersebut."Oh, ada tisu yang menempel di dahi Anda," kata Madlanga kepada mantan kepala polisi tersebut."Saya berkeringat," kata Mkhwanazi. "Terima kasih, terima kasih."Madlanga Commission adalah penyelidikan publik yang menyelidiki dugaan korupsi dan campur tangan politik dalam sistem peradilan Afrika Selatan. Penyelidikan saat ini telah mendengarkan kesaksian dari pejabat penegak hukum saat ini dan mantan pejabat penegak hukum.Mkhwanazi telah berada di bawah pengawasan sejak audit internal merekomendasikan penangguhannya sebagai bagian dari penyelidikan yang lebih luas terhadap dugaan pelanggaran.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Multiple bonus paths await in Playson’s Rhino Coins: Hit the Bonus™ iGame

Multiple bonus paths await in Playson’s Rhino Coins: Hit the Bonus™

(AsiaGameHub) - Outstanding win potential amplified by a dual bonus offering, featuring Super Bonus Game access and the studio’s first-ever six Bonus Buy options Leading digital entertainment supplier Playson has launched its exciting new title, Rhino Coins: Hit the Bonus. This thrilling addition to the provider’s popular series delivers four dynamic Bonus Game levels, Sticky symbols in the Main Game, and the opportunity to unlock five separate jackpot tiers. Two unique Bonus Games sit at the core of the gameplay. The Coin Bonus Game triggers when six or more Bonus Coins, or any combination of Bonus Coins paired with Jackpot, Collect, Mystery or Mystery Jackpot Coins, land on the reels. In an exciting twist, if a Super Bonus Coin appears as part of the triggering combination, players unlock the Coin Super Bonus Game, with all action taking place across an expanded 5×5 playing field. During both the standard Coin Bonus Game and the Coin Super Bonus Game, every Bonus Coin that lands displays a multiplier value of up to 9x. Each round starts with three respins, and every new symbol that lands resets the respin count back to three. Bonus play ends once respins are exhausted or all grid cells are filled, after which all symbol values are added together to calculate the player’s Total Win. Similarly, the Rhino Bonus Game activates when six or more Rhino Symbols, or any combination of Rhino Symbols with Jackpot or Mystery Rhino symbols, land on the reels. If a Super Bonus Rhino appears, players unlock the Rhino Super Bonus Game, which boasts an expanded 5×5 grid and 20 paylines. Across both Rhino Bonus modes, Multipliers can spawn randomly alongside Mystery Rhino symbols, which are revealed at the end of the feature. These symbols transform into either standard Rhino or Jackpot Rhino symbols, boosting players’ potential winning payouts. Either Rhino or Coin Jackpot symbols can land on the reels during any Bonus or Super Bonus Game. Lucky players who fill the entire bonus grid walk away with the Grand Jackpot, while players who fill the full grid in either Super Bonus Game win the Royal Jackpot, which reaches an impressive 15,000x. For base game play, the Rhino Power Feature ramps up the excitement even further. This feature triggers when a random Mystery, Super Coin or Super Rhino Symbol is selected, adding enough extra symbols to the grid to activate the corresponding Bonus Game. In a first for the studio, the game also introduces six graded Buy Bonus options, with the Coin Super Bonus Game and Rhino Super Bonus Game options guaranteed to include Jackpots and more Multipliers. This dynamic new release from Playson highlights the supplier’s expertise in growing its portfolio with exciting new twists, building fresh concepts that players of operators across the globe can enjoy. Anton Ivannikov, CPO at Playson, said: “Rhino Coins: Hit the Bonus marks another step forward in how we approach feature-rich gameplay, combining layered bonus pathways with strong win potential. “By introducing dual Bonus Games, Super Bonus access and our first-ever six-tier Bonus Buy system, we’ve created a release that delivers both variety and depth, giving players multiple ways to engage with the experience.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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S8UL secures top EMEA PUBG: BATTLEGROUNDS squad before Esports World Cup 2026 iGame

S8UL secures top EMEA PUBG: BATTLEGROUNDS squad before Esports World Cup 2026

(AsiaGameHub) - With victories at PUBG Continental Series 7 Europe in 2022 and PUBG Global Series 8, the team also possesses significant experience from participating in the last two Esports World Cup events. Mumbai, April 16, 2026: S8UL, a globally recognized entity in esports and gaming content, has formally announced the signing of the successful Team Question Mark (QM) roster. This team will now represent S8UL in the PC game PUBG: BATTLEGROUNDS as the organization gears up for the Esports World Cup (EWC) 2026. Considered among the top teams in global PUBG PC esports, QM has established a strong reputation for its disciplined, strategic playstyle and reliable showings at international competitions. Originating from the CIS region within EMEA, the roster includes captain Roman Zinovev (ADOUZ1E), Andrey Ionov (Bestoloch), Mansur Tsimpaev (f1lfirst), and Nikita Odobesku (Molodoct), with Yermek Torebekov (Ermaak) as coach. They now join S8UL as the organization broadens its participation across multiple titles for EWC 2026. S8UL's growing involvement in numerous global esports titles signifies a distinct transition from a primarily domestic powerhouse to cultivating a genuinely international competitive profile. Through strategic investments in elite talent across various regions and engagement with diverse gaming ecosystems, the organization is progressively establishing itself among the world's foremost esports clubs. In a statement regarding the announcement, Naman Mathur, Co-founder, S8UL said, “Signing the QM roster is a significant step for us as we continue to strengthen our presence in global esports. PUBG: BATTLEGROUNDS is one of the most competitive titles in the world, and this team has consistently proven itself against the very best. At a broader level, this move reflects the direction S8UL is heading in. Over the past year, we have focused on building depth across our rosters and competing consistently at the highest level. As we prepare for the Esports World Cup 2026, we are committed to providing the team with the right support and resources as they aim to make a strong impact in the qualifiers as well as on the global stage.” This team boasts a distinguished record at the pinnacle of competitive PUBG. Previously representing the prominent organization BetBoom Esports, their accomplishments include triumphing at the PUBG Continental Series 7 Europe in 2022, earning $60,000 (~INR 56 lakh), and achieving a notable victory at PUBG Global Series 8 in 2025, where they secured $100,000 (~INR 93 lakh). Furthermore, they placed in the Top 3 at PUBG Global Series 2 in 2023, collecting $162,000 (~INR 1.51 crore), and attained a Top 7 position at the PUBG Global Championship 2022, contributing $134,445 (~INR 1.25 crore) to their total winnings. With participation in both the 2024 and 2025 editions of the EWC, the roster contributes significant global stage experience. Cumulatively, the team has accumulated around $713,000 (~INR 6.6 crore) in prize money, solidifying its standing as a premier international squad. “Becoming part of S8UL is a big opportunity for us as a team. As a team, we’ve always believed in our ability to compete with the best in the world, and having the backing of a global organisation allows us to push even further. With the Esports World Cup coming up, we’re focused on working through the qualifiers and making sure we deliver performances that match our potential.,” commented Roman Zinovev aka ADOUZ1E, captain of S8UL’s PUBG: BATTLEGROUNDS team. This announcement follows closely on the heels of S8UL's renewed selection as a Club Partner by the Esports Foundation (EF), positioning it within an exclusive cohort of 40 global organizations that represent their respective regions on the international stage. Consequently, S8UL will persist in representing India globally while striving for qualification across numerous titles. The organization has already declared its involvement in 13 titles for EWC 2026, including Apex Legends, Battlegrounds Mobile India (BGMI), Call of Duty: Warzone, Chess, EA Sports FC, FATAL Fury, Fortnite, Honor of Kings, MOBA Legends 5V5, PUBG: BATTLEGROUNDS, Street Fighter 6, TEKKEN 8, and Trackmania. Rosters for further titles are expected to be unveiled shortly. The PUBG: BATTLEGROUNDS tournament at EWC 2026 is slated for July 21-26 in Riyadh, featuring 24 elite global teams vying for a total prize pool of $2 million (roughly INR 18.6 crore). S8UL’s recently signed roster will now navigate the qualification process to earn a place in the event. Armed with a seasoned international roster and a distinct objective of qualifying for EWC 2026, S8UL persists in gaining traction across various titles, underscoring its aspiration to contend with the world's premier teams and enhance India's standing in global esports. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Games Global and PearFiction Dish Out Exciting Mechanics in Noodle Riches™ Loot Collect™ iGame

Games Global and PearFiction Dish Out Exciting Mechanics in Noodle Riches™ Loot Collect™

(AsiaGameHub) - Loot Collect mechanic and four Free Spins modes deliver layered win potential Games Global, in collaboration with its exclusive studio partner PearFiction Studios, has released Noodle Riches Loot Collect, a character-driven slot game that blends sophisticated visuals with high-performance mechanics and a maximum win potential of 25,000x. Set within a vibrant noodle bar, this 5×4, 25-payline slot immerses players in the world of ramen-loving pandas and a spirited master-chef cat. The gameplay is designed around evolving features and diverse rewards intended to maintain player engagement. Central to the game is the Loot Collect feature. When collect symbols appear on reels one and five, they gather values and modifiers from across the reels, including cash prizes, multipliers, boosters, and additional Free Spins, consolidating multiple elements on each spin. The NoodleTastic Zone further enhances gameplay depth. This zone is activated when specific symbols are collected during Free Spins. Once active, it applies multipliers to cash values that land within the zone, thereby increasing the value of collected rewards. Additional engagement is provided by the Catchinko Bonus, which can award instant cash and jackpot prizes, or combinations of Free Spins modes. The fixed jackpots available are Mini, Minor, Major, Grand, and Epic. Four distinct Free Spins modes enrich the player experience, each activated by collecting pot symbols associated with that specific mode. These include No Low Free spins, which removes lower-value symbols; Cascade, which introduces consecutive win opportunities; Jumbo, which enhances symbol coverage across reels; and Expand, which increases the layout to 5×8 with 50 paylines. These modes can be triggered individually or in combination, offering further variety to the gameplay. By combining a unique theme with a robust selection of proven mechanics, Noodle Riches Loot Collect stands as a feature-rich addition to Games Global’s expanding portfolio. Jeremy Coleman, Commercial Director at PearFiction Studios, stated: “Noodle Riches Loot Collect is designed to integrate multiple feature types into a single, cohesive experience. From the collect mechanics to the varied Free Spins modes, our aim was to create a game with a distinct identity that is evident in every aspect, from the characters to the game's pacing.” David Reynolds, Director of Games Strategy and Partner Management at Games Global, commented: “PearFiction Studios’ Noodle Riches Loot Collect successfully merges a distinctive theme with a rich, well-executed feature set, resulting in a highly engaging and immersive player experience, and a valuable addition to our portfolio.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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iGaming Real Talk WhatsApp Community Reaches 500 Members iGame

iGaming Real Talk WhatsApp Community Reaches 500 Members

(AsiaGameHub) - iGaming Real Talk is pleased to announce that its WhatsApp community has surpassed 500 members, a significant achievement for the platform and the community it has cultivated for authentic, unfiltered discussions within the iGaming sector. Initially established as a small gathering of industry professionals seeking genuine insights, it has evolved into one of the most dynamic and engaged communities in iGaming. The 500-member milestone underscores the industry's demand for a space where professionals can engage openly, connect, share experiences, and participate in candid dialogues beyond typical conference settings and formal press releases. A primary driver of this growth is the community's unique structure. Unlike many industry forums, iGaming Real Talk operates with minimal moderation and permits promotions. This approach fosters an environment where members can be truly heard, showcase their work, and interact without barriers. The outcome is a more open, genuine, and active atmosphere that distinguishes itself from conventional, highly regulated communities. The community comprises operators, studios, affiliates, and suppliers from around the globe, all united by a common interest in understanding the key factors driving success in the rapidly evolving iGaming market. Surya Palli, Founder of iGaming Real Talk, commented: “Reaching 500 members is a moment of pride, but the true value lies in the quality of the daily conversations within the group. This community is founded on trust, transparency, and a shared commitment to mutual growth. While our long-form podcasts offer in-depth coverage, the WhatsApp community serves as a constant, real-time extension of those discussions. We are only at the beginning.” With sustained momentum, iGaming Real Talk intends to further enhance the community through exclusive content, industry interviews, and collaborative discussions, positioning it as an indispensable resource for iGaming professionals worldwide. Interested individuals can join the iGaming Real Talk WhatsApp community here: chat.whatsapp.com/K2UoLJdluQdFJXvV1uDw6Z This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Ng Man Sun Takes the Helm Again as Century Entertainment’s Chairman iGame

Ng Man Sun Takes the Helm Again as Century Entertainment’s Chairman

(AsiaGameHub) - Ng Man Sun, a veteran of the Asian gaming industry, has returned to a leadership position at Century Entertainment International, which is listed on the Hong Kong stock exchange. In a filing made on Wednesday, the company revealed that he has been appointed as an executive director, chairman of the board, and chairman of the nomination committee, with immediate effect. Tang Ho Ka, whom Ng succeeds, will take on the roles of executive director and chief executive. Ng previously held these roles from September 2014 until May 2025. He resigned the previous year, stating “personal commitments” as the cause, though he offered no further explanation. Century referred to the 78-year-old as “a highly respected veteran of Macau’s gaming sector with over four decades of experience in VIP gaming, junket operations and casino investment management”. The company added that he was pivotal in the “evolution of Macau’s junket intermediary ecosystem during the industry’s liberalisation phase”. With a history linked to Stanley Ho, the godfather of Macau gaming, he holds “longstanding working relationships with key stakeholders in advancing high-roller gaming services and cross-border facilitation arrangements”. Century Entertainment “is principally engaged in investments in gaming and entertainment”, as stated on its website. The company currently manages VIP rooms in Dara Sakor, Cambodia, and intends to extend its operations to the Philippines and Vietnam. Century halted its trading last June after auditors issued a disclaimer of opinion on its financial statements. Marjorie PrestonMarjorie started her professional journey in gaming in 2007, turning her attention to Asian markets in 2020. In her personal time, she enjoys writing about travel and cinema, as well as drumming. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Flutter’s Tombola reintroduces Arcade product iGame

Flutter’s Tombola reintroduces Arcade product

(AsiaGameHub) - Online bingo operator Tombola has announced the relaunch of its Arcade product, now featuring a range of games developed exclusively in-house and offering significantly increased prize ceilings. This strategic move by the Sunderland-based company aims to broaden its appeal beyond its traditional bingo player base and enhance its competitiveness within the UK's increasingly casino-oriented online gaming market. Established in 2006 and also headquartered in Sunderland, Tombola operates primarily in the UK and Ireland as part of the Flutter Entertainment group. Arcade 2.0 Launched on Tuesday, Arcade 2.0 is designed to merge Tombola's established community-focused bingo experience with innovative casino-style gameplay. A key highlight of the relaunch is the assurance that all new Arcade games are "exclusively built in-house and only available at Tombola." Furthermore, the maximum prize per game has been elevated from £2,000 to £10,000, a fivefold increase intended to attract players who are accustomed to the larger jackpots found on mainstream casino platforms. Marion Ryan, managing director at Tombola, characterized the relaunch as more than a simple product update. “This isn’t just a product refresh. It’s a strategic entry into a market where differentiation matters. We’re bringing 20 years of responsible gaming credentials, trusted brand heritage, and genuine innovation,” she stated. The relaunch is also supported by the "For Fun’s Sake" creative campaign. The updated Arcade portfolio has been rebuilt based on detailed player insights gathered from Tombola's engaged user base. The games incorporate mechanics and themes specifically tailored to resonate with existing players, while also integrating safety measures "built into every spin." The company also highlighted its "Flutter edge," underscoring the advantages of being part of Flutter Entertainment. Flutter acquired Tombola in 2022 for £402m. “Tombola is a business we have long admired for its product expertise, highly recreational customer base and focus on sustainable play,” commented Flutter’s chief executive Peter Jackson at the time of the acquisition announcement. In the previous year, Flutter integrated Tombola into its Sisal brand, subsequently making the product available across Italy. Kathryn EvansKathryn covers bitesize breaking news with a primary focus on EMEA and US legislation. A proud North Walian, fluent Welsh speaker and lifelong Wrexham FC fan – long before Hollywood came calling. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Saham Tesla (TSLA) Naik 7,6% Saat Musk Mengkonfirmasi Desain Chip AI5 Telah Selesai

TLDR Saham Tesla naik 7,6% pada 15 April 2026, diperdagangkan pada $392,04, naik 14,2% selama seminggu terakhir. Elon Musk mengonfirmasi tim chip AI Tesla telah menyelesaikan desain chip self-driving AI5. Barclays mempertahankan peringkat Equalweight dengan target harga $360, menyoroti pergeseran Tesla ke arah AI dan robotika. UBS menaikkan peringkat Tesla menjadi Hold dari Sell, mengutip risiko-imbalan yang lebih seimbang pada level saat ini. Orang dalam menjual saham senilai $20,9 juta selama tiga bulan terakhir, tanpa ada pembelian yang dilaporkan. (SeaPRwire) - Tesla memiliki sesi yang kuat pada 15 April 2026, dengan sahamnya naik 7,6% ditutup pada $392,04. Hal ini memperpanjang kenaikan tajam mingguan — saham naik 14,2% selama tujuh hari terakhir. Tesla, Inc., TSLA Pasar yang lebih luas memberikan angin segar bagi Tesla. S&P 500 naik 0,2% pada hari itu, bergerak menuju rekor intraday tertinggi baru. Nasdaq Composite naik 0,5%. Sentimen investor terangkat oleh ekspektasi bahwa konflik Iran mungkin mendekati resolusi. Tesla just taped out the AI5 chip, huge milestone for FSD, Robotaxi & Optimus. • Single AI5 delivers ~5x the real-world compute of a dual AI4 setup • Massive leaps: ~8x compute power, 9x memory & 5x bandwidth vs current gen • One chip matches Nvidia H100 performance for… pic.twitter.com/1ig6jrBvpw — DogeDesigner (@cb_doge) April 15, 2026 Namun, Tesla memiliki ceritanya sendiri. Elon Musk mengumumkan di media sosial bahwa tim desain chip AI perusahaan telah menyelesaikan "tape out" chip self-driving AI5. Ia menyebutnya sebagai tonggak penting saat chip tersebut memasuki tahap manufaktur, dan berterima kasih kepada Samsung dan TSMC atas peran produksi mereka. Musk mengatakan AI5 bisa menjadi "salah satu chip AI yang paling banyak diproduksi," dengan produksi volume tinggi diharapkan pada tahun 2027. Chip ini dirancang untuk menggantikan chip AI4 yang saat ini digunakan di kendaraan Tesla. Ia juga menyebutkan potensi tape out untuk chip AI6 generasi berikutnya paling cepat pada Desember 2026. Wall Street Menimbang Tidak semua orang bergegas untuk ikut serta. Analis Barclays Dan Levy menegaskan kembali peringkat Equalweight dengan target harga $360. Ia mencatat bahwa hasil kuartal keempat Tesla menandai akhir produksi Model S dan Model X — sebuah tanda bahwa perusahaan beralih dari pembuatan mobil tradisional menuju apa yang disebutnya sebagai "Physical AI." Levy menguraikan rencana ambisius Tesla: fasilitas "Terafab" yang diusulkan dengan kapasitas komputasi AI 1 terawatt — sekitar 50 kali lipat dari komputasi AI global saat ini — dan target untuk membangun kapasitas tenaga surya 100 gigawatt. Barclays memperkirakan Terafab saja bisa menelan biaya triliunan dolar. Meskipun memiliki visi, Barclays menandai kemajuan yang terbatas pada program Robotaxi, Full Self-Driving, dan robot humanoid Optimus. UBS bergerak berbeda. Analis Joseph Spak menaikkan peringkat Tesla menjadi Hold dari Sell, dengan target harga $352. Spak mengatakan level harga saat ini "lebih seimbang" risiko jangka pendek, tetapi memperingatkan bahwa saham mungkin tetap bergejolak — lebih didorong oleh sentimen daripada fundamental. UBS memproyeksikan pengiriman kendaraan Tesla sekitar 1,6 juta unit pada tahun 2026, kurang lebih datar dari tahun ke tahun, sebelum tingkat pertumbuhan tahunan gabungan sebesar 7% membawanya menjadi sekitar 2 juta pada tahun 2030. Angka tersebut jauh di bawah perkiraan pasar yang lebih luas sebesar 3 juta. Valuasi Masih Menjadi Pembicaraan Rasio P/E Tesla berada di 363x berdasarkan basis dua belas bulan terakhir — 238% di atas median lima tahunnya sebesar 107,4x. GuruFocus menempatkan nilai wajar pada $254,36, menempatkan harga saat ini pada premi 54%. Aktivitas orang dalam menambah lapisan lain. Selama tiga bulan terakhir, orang dalam menjual saham senilai $20,9 juta tanpa ada pembelian yang tercatat di sisi lain. Tesla masih turun 19% sepanjang tahun berjalan, dibandingkan dengan kenaikan 2% di S&P 500 selama periode yang sama.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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PAGCOR Chairman Says Philippine Gaming Industry Feels Effects of Middle East Conflict iGame

PAGCOR Chairman Says Philippine Gaming Industry Feels Effects of Middle East Conflict

(AsiaGameHub) - According to the chairman of the Philippine Amusement and Gaming Corp (PAGCOR), the conflict in the Middle East is noticeably affecting the gaming industry in the Philippines. “This is a difficult period for everyone,” Alejandro Tengco stated in a news release on Wednesday. “Gaming jurisdictions around the world are experiencing the effects of the oil crisis. Even more advanced nations such as Singapore, Macau, and the United States are not exempt. “We will adapt at PAGCOR,” the statement went on. “It is necessary to align with current times and guarantee that responsible gaming stays central to our operations.” Last month, Philippine President Ferdinand Marcos Jr. proclaimed a state of energy emergency in response to the crisis. A memorandum dated March 24 from Malacañang cited “uncertainty in global energy markets, severe disruptions in supply chains, and significant volatility and upward pressure on international oil prices” as dangers to the nation's energy security. This proclamation may stay in place for a year or more. Short-term relief for online gaming operators On March 30, providing a lifeline to Philippine online gaming operators, PAGCOR postponed the newly required minimum guaranteed fees (MGFs) from April 1 to June 1. Under the new fee framework, all licensed Philippine gaming system administrators (GSAs) providing e-games must pay MGFs of PHP9 million (US$149,400), calculated on an assumed gross gaming revenue of PHP30 million. For GSAs not offering e-games, the monthly rate was set at PHP4 million, based on a GGR of PHP15 million. Originally, these rates were scheduled to rise to PHP10.5 million and PHP4 million, respectively, starting in October. This schedule has been altered, with the second installment now commencing in December. In a related development, Tengco mentioned that he is still awaiting approval from the Governance Commission for the sale and privatization of commercial casinos currently managed by PAGCOR. Upon his initial appointment in 2022, Tengco concurred that PAGCOR needs to cease its dual function as both regulator and operator, a situation many legislators have labeled a clear conflict of interest. During last year's Asian Gaming Summit, he emphasized that “in layman’s terms, a referee cannot be a player on the same field”. However, PAGCOR continues to operate over 40 casinos under the Casino Filipino brand. “There are many calls for decoupling, and we are waiting for the decision,” Tengco remarked on Wednesday. “Securing approval to privatize would be a game-changer.” Conflict described as an ‘economic fault line’ for the Philippines Meanwhile, Alicor Panao from the University of the Philippines has characterized the Middle East conflict as a “direct economic fault line” for Filipino citizens. Speaking speaking to the Philippine Inquirer, Panao described the situation as “a high-stakes economic event … where foreign policy shocks translate into household vulnerability and macroeconomic uncertainty.” Industries related to gaming, such as tourism, are also facing pressure. As reported by the Manila Bulletin, Alfred Lay of Leechiu Property Consultants has drawn parallels between the current crisis and the Covid-19 pandemic regarding its impact on travel. “Hotels in the Philippines are facing their toughest stretch since the pandemic,” Lay stated. “A sharp decline in occupancy is anticipated for April and May as the fuel crisis pushes up airfares, undermines traveler confidence, and strains household budgets”. He further noted, “With international arrivals at risk and domestic spending weakening, the sector is preparing for a challenging second half of the year. Furthermore, the long-term outlook relies entirely on the speed at which the Hormuz crisis is resolved.” Marjorie PrestonMarjorie started her career in the gaming industry in 2007 and has concentrated on Asian gaming markets since 2020. Beyond her professional life, she writes about travel and cinema and plays the drums. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Tyga Joins 1win’s VIP Program as the Platform Merges Crypto and Entertainment iGame

Tyga Joins 1win’s VIP Program as the Platform Merges Crypto and Entertainment

(AsiaGameHub) - 1win is further developing its VIP ecosystem by integrating global rapper Tyga into its exclusive community, a move that strengthens its identity as a crypto-first entertainment platform. This announcement comes after days of online speculation, which began when the artist was seen boarding a private jet with 1win branding and later posting content that featured the company. The news was officially confirmed through the 1win Owner's channels on X and Telegram. Sources familiar with the event report that Tyga was greeted with a comprehensive luxury experience from 1win. This involved a flight on a private jet and an authentic VIP present—a classic Audemars Piguet Royal Oak 14700BA timepiece. This treatment exemplifies 1win's characteristic method for engaging its most valued clients: bespoke, highly exclusive, and luxurious activities. Tyga's involvement underscores 1win's strategy of merging its offerings with culture, directly incorporating prominent personalities into its ecosystem instead of using conventional sponsorship deals. This same principle is evident in 1win's wider approach to reimagining VIP interaction. The firm previously garnered attention for arranging private jet evacuations for its elite users amid travel chaos in the Middle East. The brand also consistently rewards its VIP members with remarkable presents and experiences, including high-end vehicles and private access to major sporting and cultural events. Although more specifics are not yet public, this action indicates the ongoing growth of 1win's crypto-focused VIP plan and its increasing clout in the iGaming and Web3 sectors. 1win functions as a crypto-first platform built for a rapid and smooth user experience. It provides a diverse selection of digital assets and fast transactions, supporting cryptocurrencies like BTC, ETH, TRX, TON, and SOL, and offers special perks for crypto users, including deposit bonuses that can reach up to 600%. About 1win Established in 2016, 1win is a crypto platform within the worldwide gaming sector. With operations throughout Asia, Latin America, and Africa, 1win delivers a broad array of services tailored to local markets. In 2024, 1win announced a partnership with actor Johnny Sins as a brand ambassador. The following year, MMA icon Jon Jones became a global ambassador for 1win. Earlier this year, emerging UFC star and Tokyo 2020 Olympic gold medalist Gable Steveson also joined the 1win global ambassador team. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Boomerang Partners wraps up TIME TO WIN, with 57 teams having vied for exclusive AC Milan-linked rewards iGame

Boomerang Partners wraps up TIME TO WIN, with 57 teams having vied for exclusive AC Milan-linked rewards

(AsiaGameHub) - On March 31, Boomerang Partners wrapped up its exclusive "TIME TO WIN" affiliate competition. Top-performing teams vied for unique rewards and experiences associated with AC Milan, a club for which Boomerang serves as an Official Regional Partner. Participation metrics and performance results Running from February 12 through March 31, the tournament saw 57 affiliate teams participate. These competitors generated a total of 1,611 sports FTDs across various brands within the Boomerang Partners portfolio. Notably, 40% of the participants were newly registered partners for this event. Engagement levels varied among the teams, with 37% finishing at least two assignments, while one team successfully completed the entire set of tasks. Rossoneri Hub as the tournament’s central platform All competition activity was hosted on the Rossoneri Hub, a custom platform created through the partnership with AC Milan. During the event, the Hub saw 33,268 visitors, acting as the primary portal for task management and progress monitoring. A format built covering the full affiliate lifecycle The "TIME TO WIN" framework integrated the entire affiliate lifecycle into one unified platform. Scoring was based on five key areas: performance, SMM, PR, brand surveys, and reviews, all of which contributed to the final standings. Specific point values were assigned to clearly defined tasks: Generating new sports users for Boomerang Partners’ client brands – 10 points per FTD Completing the brand survey – 25 points Providing expert commentary for PR activities – 30 points Taking part in a dedicated SMM challenge – 25 points Submitting a review on a selected platform – 20 points The brand survey emerged as the most engaged-with task. Creative elements also played a role, including an AI-driven challenge that resulted in 17 unique AC Milan kit concepts designed by participants. AC Milan partnership as a value driver A core element of the tournament was its deep integration with AC Milan, with all prizes linked directly to the football club. This elevated the event beyond a typical incentive program. Participants gained access to high-level experiences reflecting the Boomerang Partners and AC Milan alliance, ranging from merchandise packs and signed jerseys to matchday access and behind-the-scenes opportunities. These premium rewards are unique to this top-tier partnership and are designed as exclusive experiences. Prize structure and winners Winners are determined across five prize tiers, unlocked by reaching specific point milestones. Notably, three teams exceeded the 750-point threshold, qualifying for the highest-tier experiences. The prize structure included: Prize 1 (150 points): TIME TO WIN Merch Pack for a team of five (3–5 sets) Prize 2 (250 points): Official AC Milan jerseys signed by players (five jerseys per set – 3–5 sets) Prize 3 (350 points): A trip for five people to the AC Milan v Cagliari match (one set) Prize 4 (550 points): A trip for five people to the AC Milan v Juventus match, including pre-match access (one set) Prize 5 (750 points): A trip for five people to the Milanello Sports Center, the training heart of AC Milan (two sets) In total, 15 partner representatives will attend the AC Milan v Juventus fixture. The top prize includes one winning team of up to five people, with additional attendees joining through the Milanello experience. To meet high interest, Boomerang Partners increased its ticket allocation, raising premium ticket supply by 300% and total ticket volume by 212% compared to the standard quota. Anton Eshtokin, Chief Marketing Officer at Boomerang Partners, commented: “TIME TO WIN achieved our goal of engaging partners during a peak phase of the sports season, allowing teams to compete under identical conditions. The collaboration with AC Milan provided a unique dimension to the event. The rewards were experiences tied directly to the Club—something rarely available through standard affiliate formats. Furthermore, these results carry over into the third season of the Golden Boomerang Awards, where the focus shifts toward long-term performance. This continuity is central to our competitive structure.” From TIME TO WIN to Golden Boomerang Awards 2026 The "TIME TO WIN" event served as an entry point into a larger competitive framework. Teams reaching the 100-point threshold earned bonus points for the Golden Boomerang Awards 2026. This annual affiliate tournament, hosted by Boomerang Partners, officially launched its third season on April 3. This year’s competition centers on the “Beyond the Moment” theme, moving from short-term gains to sustained performance. Rather than rewarding isolated spikes, the format prioritizes consistency, strategic execution, and long-term competitiveness. Further details are available on the official GBA 2026 website. About Boomerang Boomerang Partners is a fast-growing global marketing agency providing a diverse range of services and serving as an Official Regional Partner of AC Milan. In 2024, it introduced the Golden Boomerang Awards, a global competition for affiliate teams. Over 400 teams participated in the second season in 2025. Between 2024 and 2025, the network launched six new products, contributing to a nearly 1.5x increase in users. The company manages a portfolio of over 10 brands across 40+ markets, adhering to local regulations while providing incentive programs and 24/7 multilingual support. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Trump Memprediksi Pemimpin Israel-Liban Akan Berbicara “Besa”, Beirut Membantah Sementara Gencatan Senjata Muncul Informasi

Trump Memprediksi Pemimpin Israel-Liban Akan Berbicara “Besa”, Beirut Membantah Sementara Gencatan Senjata Muncul

(SeaPRwire) - Presiden Donald Trump mengumumkan pada Kamis bahwa Israel dan Lebanon telah menyepakati gencatan senjata 10 hari yang dimulai pukul 5 sore Waktu Timur, yang ia gambarkan sebagai langkah besar menuju pengakhiran pekan-pekan pertempuran antara Israel dan Hezbollah.Trump mengatakan ia telah berbicara secara terpisah dengan Presiden Lebanon Joseph Aoun dan Perdana Menteri Israel Benjamin Netanyahu dan bahwa kedua belah pihak telah setuju untuk memulai pembicaraan formal yang bertujuan mencapai perjanjian perdamaian yang lebih luas."Saya baru saja melakukan percakapan yang sangat baik dengan Presiden Joseph Aoun dari Lebanon yang Sangat Dihormati, dan Perdana Menteri Bibi Netanyahu, dari Israel," tulis Trump di Truth Social pada Kamis. Trump mengatakan ia telah menginstruksikan Wakil Presiden JD Vance, Menteri Luar Negeri Marco Rubio dan Ketua Kepala Staf Gabungan Jenderal Dan "Razin'" Caine untuk bekerja dengan kedua belah pihak guna mencapai apa yang ia sebut "perdamaian abadi."Presiden kemudian mengatakan ia berencana mengundang Netanyahu dan Aoun ke Gedung Putih untuk apa yang ia gambarkan sebagai pembicaraan bermakna pertama antara Israel dan Lebanon sejak 1983."Kedua belah pihak ingin melihat PERDAMAIAN, dan saya percaya itu akan terjadi, dengan cepat!" tulis Trump.Pengumuman itu datang setelah berhari-hari diplomasi AS yang intens dan tampaknya menyelesaikan sengketa sebelumnya tentang apakah Aoun akan berbicara langsung dengan Netanyahu."Kami mencoba menciptakan sedikit ruang bernapas," tulis Trump di Truth Social, menambahkan bahwa para pemimpin Israel dan Lebanon belum berbicara selama sekitar 34 tahun dan mengatakan, "itu akan terjadi besok."Lebih awal pada Kamis, pejabat Lebanon bersikeras bahwa Aoun tidak akan berbicara langsung dengan Netanyahu sebelum gencatan senjata tercapai.Tiga pejabat Lebanon mengatakan kepada Reuters bahwa Aoun tidak memiliki rencana untuk berbicara dengan Netanyahu dalam waktu dekat, dan dua dari pejabat tersebut mengatakan kedutaan Lebanon di Washington menyampaikan posisi itu kepada pemerintahan Trump sebelum Aoun melakukan panggilan telepon dengan Marco Rubio.Seorang pejabat senior Lebanon kemudian mengatakan kepada Digital bahwa ada tekanan domestik yang kuat di dalam Lebanon terhadap kontak lebih lanjut dengan Israel sementara pertempuran berlanjut.Menurut pejabat itu, banyak orang di Lebanon percaya pemerintah telah memasuki negosiasi tanpa menerima imbalan apa pun, menjadikan gencatan senjata sebagai prasyarat untuk kontak langsung apa pun.Tapi tak lama setelahnya, kepresidenan Lebanon mengumumkan bahwa Aoun telah berbicara langsung dengan Trump.Menurut akun X resmi kepresidenan Lebanon, Aoun berterima kasih kepada Trump atas upayanya untuk mengamankan gencatan senjata di Lebanon dan mencapai apa yang digambarkannya sebagai perdamaian dan stabilitas abadi yang dapat membuka jalan bagi proses perdamaian regional yang lebih luas.Aoun, yang sebelumnya menjabat sebagai komandan angkatan bersenjata Lebanon yang didukung AS sebelum menjadi presiden pada 2025, mengatakan penarikan pasukan Israel dari Lebanon selatan akan menjadi langkah pertama yang diperlukan sebelum pasukan Lebanon dapat sepenuhnya dikerahkan ke wilayah perbatasan.Sengketa diplomatik ini muncul saat Gedung Putih mendesak kesepakatan yang lebih luas untuk mengakhiri perang regional yang pecah setelah kelompok teror Hezbollah yang didukung Iran memasuki konflik pada 2 Maret untuk mendukung Iran. Intervensi Hezbollah membuka front baru di Lebanon hanya 15 bulan setelah perang besar Israel-Hezbollah terakhir.Pakistan, yang membantu memediasi gencatan senjata 8 April antara Israel dan Iran, mengatakan mengakhiri pertempuran di Lebanon sangat penting untuk melestarikan kesepakatan itu."Perdamaian di Lebanon sangat penting untuk pembicaraan perdamaian," kata juru bicara Kementerian Luar Negeri Pakistan Tahir Andrabi.Kabinet keamanan Israel bertemu Rabu malam untuk membahas kemungkinan gencatan senjata di Lebanon, menurut media Israel.Pejabat Israel telah memberi sinyal keterbukaan untuk negosiasi, tetapi mereka juga bersikeras melanjutkan operasi militer sampai Hezbollah didorong menjauh dari perbatasan.Menteri kabinet Israel Gila Gamliel mengatakan kepada media Israel bahwa Netanyahu diharapkan berbicara dengan Aoun "untuk pertama kalinya setelah bertahun-tahun tidak ada kontak antara kedua negara."Israel dan Lebanon tetap secara resmi dalam keadaan perang dan tidak memiliki kontak langsung antar pemimpin selama beberapa dekade.Dorongan diplomatik AS terbaru ini menyusul pertemuan langka pada Selasa di Washington antara Duta Besar Lebanon Nada Hamadeh Moawad dan Duta Besar Israel Yechiel Leiter.Pembicaraan itu, yang diadakan di Departemen Luar Negeri dengan mediasi AS, menandai diskusi tatap muka pertama antara pejabat senior Israel dan Lebanon dalam lebih dari tiga dekade.Namun, prospek panggilan langsung antara Netanyahu dan Aoun telah menghadapi penentangan kuat di dalam Lebanon.Hezbollah, yang menentang segala kontak dengan Israel, tetap secara terbuka menentang negosiasi.Pada saat yang sama, pemerintah Lebanon semakin menjauhkan diri dari Hezbollah sejak kelompok teror itu memasuki perang.Pemerintah Lebanon secara resmi melarang kegiatan militer Hezbollah pada 2 Maret dan telah menghabiskan tahun lalu berusaha melucuti kelompok yang didukung Iran itu tanpa memicu konflik sipil yang lebih luas.Sementara itu, pertempuran meningkat pada Kamis di Lebanon selatan.Pertempuran berlanjut di sekitar kota perbatasan Bint Jbeil, Lebanon, benteng Hezbollah yang sudah lama — kelompok teror yang didukung Iran — yang oleh pejabat Israel dilihat sebagai tujuan utama dalam serangan saat ini.Netanyahu mengatakan pada Rabu bahwa pasukan Israel hampir "mengatasi" Hezbollah di Bint Jbeil. Tujuan langsung militer Israel adalah mendorong Hezbollah lebih jauh dari perbatasan dan mencegah rudal anti-tank dan senjata tembak langsung lainnya mengancam komunitas Israel utara, kata juru bicara Pasukan Pertahanan Israel Letnan Kolonel Nadav Shoshani dalam sebuah wawancara dengan Digital. Dia mengatakan pasukan Israel sekarang memegang apa yang disebut militer sebagai "garis pertahanan" beberapa kilometer di dalam Lebanon, posisi yang dirancang untuk mencegah para penembak Hezbollah dan regu anti-tank sekali lagi mengawasi kota-kota Israel."Kami akan memastikan kami terus mengurangi mereka," kata Shoshani.Pejabat keamanan Lebanon juga mengatakan serangan udara Israel menghancurkan jembatan terakhir yang tersisa di atas Sungai Litani yang menuju ke Lebanon selatan.Serangan itu secara efektif memutus hampir sepersepuluh negara dari sisa Lebanon setelah serangan Israel sebelumnya menghancurkan penyeberangan lainnya.Israel telah bersumpah untuk mengubah area di selatan Sungai Litani menjadi "zona terlarang" bagi Hezbollah.Kepala staf militer Israel Letnan Jenderal Eyal Zamir mengatakan pada Rabu bahwa operatif Hezbollah tidak akan diizinkan lagi beroperasi di selatan sungai.Sungai Litani, yang mengalir sekitar 20 mil di utara perbatasan Israel, telah lama dipandang oleh Israel sebagai garis di luar mana pasukan Hezbollah tidak boleh diizinkan beroperasi.Hezbollah membalas pada Kamis dengan tembakan roket baru ke Israel utara.Sirene peringatan berbunyi di beberapa komunitas Israel, mengirim penduduk ke tempat perlindungan bom. Tidak ada laporan cedera segera.Lebih dari 2.100 orang telah tewas di Lebanon sejak 2 Maret dan lebih dari 1,2 juta telah mengungsi, menurut otoritas Lebanon. Pejabat Israel mengatakan serangan Hezbollah telah menewaskan dua warga sipil Israel dan 13 tentara Israel selama periode yang sama.Digital menghubungi Departemen Luar Negeri, kedutaan Lebanon di Washington dan pemerintah Israel untuk meminta komentar, tetapi tidak menerima tanggapan tepat waktu untuk publikasi.Reuters berkontribusi pada laporan ini.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Pilihan Terbaik Situs Judi Online Indonesia 2026 – 267+ Brand Teratas

Best Online Casinos Indonesia 2026 267+ Top Brands (SeaPRwire) - Slot lainnya, sementara itu, akan memiliki payline tetap, yang berarti bahwa Anda tidak memiliki pilihan tentang seberapa sedikit atau seberapa banyak garis pembayaran yang Anda dapat mainkan. Hal ini dapat menyebabkan pengeluaran kas yang lebih besar dari waktu ke waktu, tetapi Anda juga akan memiliki peluang untuk memenangkan lebih banyak kombinasi kemenangan. Sementara itu, Ketua Satgas Judi Online sekaligus Menteri Koordinator (Menko) Politik, Hukum, dan Keamanan (Polhukam), Hadi Tjahjanto mengungkapkan, sebanyak 2,37 juta penduduk di Indonesia jadi pelaku judi online. Hoki menghadirkan sistem pertaruhan langsung secara real-time dengan berbagai permainan menarik, mulai dari slot, taruhan olahraga, hingga permainan meja klasik, memberikan sensasi hiburan tanpa henti untuk semua pemain. Pengamat keamanan siber dari Vaksin.com, Alfons Tanujaya mengungkapkan, akar permasalahan judi online berhubungan erat dengan literasi finansial dan digital masyarakat. Bet ‘ – setiap slot uang asli memiliki satu tombol ini – untuk melompat ke opsi ini. Menurut Asosasi Psikiatri Amerika, kecanduan judi diidentifikasi dengan pola pertaruhan yang berulang dan terus menerus dilakukan walaupun telah menimbulkan banyak masalah dalam kehidupan seseorang. Beragam pilihan ini memberikan fleksibilitas bagi pengguna untuk menyesuaikan taruhan mereka sesuai dengan strategi dan preferensi masing-masing. Untuk memberantas judi online, Ruby menilai Presiden Jokowi mestinya membentuk tim khusus yang paham betul tentang kejahatan siber. “Jadi mereka menunggu sifatnya, kalau enggak ada permintaan men-take down diam aja. Tapi kali ini tidak akan begitu, kami minta mereka juga bertanggung jawab untuk melindungi masyarakat Indonesia dari judi online,” jelasnya. 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Asosiasi Regulator Perjudian Internasional () mencantumkan Indonesia sebagai peringkat ke 196 dari 200 di dunia dalam indeks perjudian yang adil. Sementara itu Kominfo mengimbau masyarakat untuk menggunakan platform digital dengan bijak, baik untuk tujuan hiburan, transaksi ekonomi, dan kegiatan yang produktif. “Ketika pemerintah menyegel tempat judi, mereka akan beroperasi secara online. Orang pun tidak ragu ‘berinvestasi’ di sana. Jadi pilihan bermain atau tidak, tetap ada di tangan individu.” Akan tetapi pengamat sosial, Devie Rahmawati, menilai judi online merupakan persoalan serius yang harus menjadi perhatian pemerintah. “Selain itu kegiatan perjudian yang dilegalkan di beberapa negara di luar Indonesia, mengakibatkan kendala penindakan hukum lintas negara. Itu menjadi tantangan tersendiri karena adanya perbedaan ketentuan hukum terkait perjudian.” “Dari orang-orang yang rutin bermain, sekitar 15% mengalami kesulitan dengan permainannya,” kata Tavares. Di sisi lain, terjadi kekacauan di sirkuit saraf yang seharusnya membuat keputusan rasional dan penuh pertimbangan, misalnya, tidak menggunakan uang cicilan rumah atau tagihan bulanan untuk berjudi. Kalau mau menangkap bandar besar yang dikendalikan dari luar negeri seperti Kamboja, membutuhkan waktu lama dikarenakan yuridiksi hukum yang terbatas. NetEnt – Perusahaan pembuat permainan judi online yang berbasis di Swedia yang memiliki beberapa permainan menarik berdasarkan film seperti Creature from the Black Lagoon dan Frankenstein. Berbeda dengan desain slot klasik yang hanya memiliki satu paylines, varian slot satu ini menawarkan lebih banyak peluang untuk menang. Yang menarik, paylines yang ditampilkan memiliki banyak tampilan mulai dari lurus hingga diagonal, serta dapat menawarkan mulai dari 3, 4, 5 bahkan 25 paylines, tergantung dari permainan yang Anda mainkan.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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Perjanjian Perbualan Peribadi Sempurna Dilengkapi oleh Certidox Berita

Perjanjian Perbualan Peribadi Sempurna Dilengkapi oleh Certidox

(SeaPRwire) - Chicago, Amerika Serikat, 6 April 2026, FinanceWire FinanceWire membuat Certidox tersedia untuk kliennya, dengan periode akses awal gratis yang dirancang untuk memungkinkan adopsi segera tanpa hambatan operasional, karena press release yang dihasilkan AI semakin sulit dibedakan dari komunikasi asli. Press release yang diautentikasi dengan Certidox diprioritaskan untuk diproses dan didistribusikan di seluruh jaringan FinanceWire dan platform distribusi hilirnya — memastikan bahwa publikasi dan redistribusi tetap dapat diverifikasi di berbagai outlet seperti Yahoo Finance dan MarketWatch. Ini berarti penerbit mengidentifikasi dan mengautentikasi informasi pada sumbernya — sebelum di relay, diformat ulang, atau didistribusikan ulang. Setiap press release menyertakan QR Code Certidox yang kuat — segel yang dapat diverifikasi — memungkinkan siapa pun penerima untuk segera memverifikasi asal-usul, status (aktif atau dicabut jika ada erratum), dan keaslian, baik dilihat dalam bentuk digital atau cetak, tanpa mengorbankan kerahasiaan sebelum publikasi. Akibatnya, investor, jurnalis, dan penerima lain dapat memindai QR Code dengan aplikasi mobile Certidox — yang tersedia gratis di Apple App Store dan Google Play — dan secara independen memverifikasi asal-usul, keaslian, dan statusnya. Dengan metode tradisional, saat press release keluar dari kendali Anda, Anda kehilangan kemampuan untuk membuktikan apa yang telah didistribusikan — menciptakan paparan hukum dan reputasi secara instan. Certidox mempertahankan verifikasi yang terlampir di semua relay, bahkan setelah distribusi, duplikasi, dan pengajuan. Tantangan ini khususnya akut di lingkungan EDGAR, di mana ada zona abu-abu antara press release asli dan pengajuan finalnya, terutama ketika konten melewati beberapa perantara. Ketika ada perbedaan antara apa yang ditransmisikan dan apa yang akhirnya diajukan, setiap pihak dapat terpapar — tanpa cara andal untuk membuktikan apa yang diterima dan diajukan. Ini juga menjadi masalah utama untuk perusahaan publik Eropa. Di bawah EU AI Act, kewajiban transparansi sehubungan dengan konten yang dihasilkan AI atau dimanipulasi AI akan berlaku mulai 2 Agustus 2026, meningkatkan tekanan pada organisasi untuk mengontrol bagaimana konten yang ditujukan untuk publik dibuat, diungkapkan, dan dipercaya. “Jika Anda tidak dapat membuktikannya, Anda tidak mengendalikannya,” kata Rémy A. Eisenstein, Pendiri Certidox. “Dengan kemitraan ini, press release yang diautentikasi dengan Certidox diidentifikasi secara instan — mencegah konten palsu atau dimanipulasi sebelum menyebabkan kerusakan pasar atau reputasi.” Karena konten yang dihasilkan AI semakin sulit dibedakan dari komunikasi asli, perusahaan harus mengadopsi mekanisme efektif untuk memastikan pengungkapan mereka dapat dipercaya dan mencegah paparan hukum dan reputasi. Kepercayaan tidak lagi berasal dari sumber — itu berasal dari bukti. Jadwalkan pertemuan: Jadwalkan pertemuan: https://calendly.com/certidox Kontak Rémy A. EisensteinCertidoxremy@certidox.com Sumber: FinanceWireArtikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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GR8 Tech Prepares Casino Platform for Increased Traffic During World Cup iGame

GR8 Tech Prepares Casino Platform for Increased Traffic During World Cup

(AsiaGameHub) - While World Cup traffic often begins in the sportsbook, operators who maximize their gains from the tournament understand its impact extends beyond sports betting. The casino remains a highly profitable product within any betting ecosystem and can be a crucial element for monetization and player retention during a major global football event. GR8 Tech is proactively preparing its casino vertical by enhancing bonuses, tournaments, content delivery, and provider integrations to assist operators in transforming event-driven traffic into sustained casino revenue. “A World Cup can generate significant new traffic, but that traffic is only valuable if players are given compelling reasons to remain engaged,” stated Lusine Khudaverdyan, Head of Casino at GR8 Tech. “For the casino, this translates to more adaptable bonuses, captivating tournaments, robust content offerings, and provider features that empower operators to convert initial interest into repeat engagement.” Bonuses and Tournaments Optimized for Casino Engagement GR8 Tech is refining its bonus and tournament mechanics to provide operators with enhanced strategies for activating casino players during the World Cup. Regarding bonuses, the introduction of product-level wagering allows operators to precisely target promotions across slots, live casino, instant games, or any combination thereof. This facilitates the creation of tailored campaigns for specific casino verticals, moving away from generic, site-wide offers. For tournaments, operators can now utilize the same game across multiple concurrent tournaments and permit players to participate in several simultaneously. This expands the possibilities for running segment-specific campaigns without diluting the impact of top-performing casino content. Content Coverage to Maintain a Competitive Casino Lobby GR8 Tech collaborates with over 200 casino providers and continues to invest in its infrastructure to help operators maintain broad and competitive content coverage across various markets. The significance of this effort lies in its speed. New content delivery solutions tailored for specific providers can be implemented in approximately one to two weeks. In practical terms, this offers operators a more rapid pathway to expand or stabilize content availability when timing is critical. When a major tournament drives increased user traffic to a platform, a comprehensive and up-to-date casino lobby is an integral part of the conversion strategy. Furthermore, GR8 Tech is expanding its integration pipeline, adding approximately a dozen new integrations each quarter. This roadmap ensures the casino offering aligns with emerging player demands, including instant and mini-game formats that are proving particularly relevant for crypto-focused brands and younger demographics. Bridging the Feature Gap to Enhance GGR Simply offering games is insufficient if the surrounding provider experience is not fully integrated. Beyond content access, GR8 Tech is also prioritizing feature completeness across its leading providers. The company's development roadmap focuses on integrating provider features that directly influence engagement, monetization, retention, and Gross Gaming Revenue (GGR). This involves reducing the disparity between what providers can offer and what operators can effectively implement on their platforms. For operators, this results in a casino product that is easier to market, simpler to optimize, and better positioned to capitalize on the surge in cross-product traffic generated by global tournaments. Transforming Event-Driven Traffic into Sustained Casino Growth The World Cup will undoubtedly bring a significant influx of traffic, but long-term value hinges on operators' ability to effectively convert player attention once they arrive. Through enhancements in bonuses, tournaments, content coverage, and provider features, GR8 Tech is equipping its casino vertical to assist operators in converting short-term excitement into enduring revenue. For operators aiming to bolster their casino offerings in anticipation of the tournament, now is the opportune moment to initiate discussions. GR8 Tech. Platform for Champions GR8 Tech is an award-winning provider that delivers high-performance sportsbook and iGaming solutions, enabling operators to lead and succeed in competitive markets. GR8 Tech's comprehensive portfolio includes the Crypto Turnkey and Hyper Turnkey solutions, ULTIM8 Sportsbook, Infinite Casino Aggregation, and its proprietary affiliate management platform, Aff.Tech. With a geo-specific approach to solutions, a commitment to practical innovation, and an operator-centric philosophy, GR8 Tech assists its clients in achieving rapid and efficient measurable results in their target markets. Trusted by leading operators globally, GR8 Tech boasts over 100 successful implementations and has received numerous accolades, including the prestigious title of Platform Provider of the Year at the SBC Awards 2025. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Booming Games Launches Twin Buffalo: Hold and Win iGame

Booming Games Launches Twin Buffalo: Hold and Win

(AsiaGameHub) - Booming Games, a premier provider of high-quality gaming content, has unveiled Twin Buffalo: Hold and Win, a thrilling new slot game where the vast plains promise immense rewards and continuous excitement. The game features a conventional 5×3 grid with 20 fixed paylines and a maximum win potential of 5,100 times the bet. Set against a classic desert backdrop, it showcases a variety of powerful animal symbols, including buffalo, eagles, and wolves. This game is loaded with engaging features and dynamic action. Keep an eye out for the Coin Collect symbol on reel 5 to gather any coins that land. Fill the Twin Buffalo Pots with Scatters and Coins for a chance to win a Bonus on any spin. Free Spins introduce Jumbo symbols across reels 2, 3, and 4, offering substantial winning potential. Landing a Jumbo Scatter awards additional spins, while a Jumbo Coin triggers a Hold and Win feature, where the Jumbo splits into nine individual coins, increasing players' opportunities to achieve the substantial Grand prize. Value symbols range from 1x to 250x the total bet, and The Grand, valued at 5,000x, is awarded when all symbol positions are filled. With the Boost+ feature activated, players will experience a 25% increase in their bet and a higher likelihood of triggering bonus features. Players who opt to purchase the Mystery Bonus at 75x their bet will receive either the Hold and Win feature or Free Spins. The Super Bonus, available for purchase at 100x the bet, provides Free Spins with a guaranteed Hold and Win trigger. Craig Asling, Director of Games at Booming Games, stated: “Twin Buffalo: Hold and Win is brimming with exciting bonus features, all meticulously crafted to deliver an unparalleled gameplay experience. With multiple avenues to trigger features, we are confident that players will thoroughly enjoy this captivating new release. Immerse yourself in the wild, harness the power of the herd, and play now for exhilarating rewards!” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Datavault AI Goes Live with First Edge GPU Sites in New York and Philadelphia; $1.44B-$1.92B Quantum-Ready Fleet to Reach 100+ U.S. Cities by End of 2026 ACN Newswire

Datavault AI Goes Live with First Edge GPU Sites in New York and Philadelphia; $1.44B-$1.92B Quantum-Ready Fleet to Reach 100+ U.S. Cities by End of 2026

PHILADELPHIA, PA, Apr 16, 2026 - (ACN Newswire via SeaPRwire.com) - The global AI compute shortage has forced enterprises outside the hyperscaler customer set to wait extended periods for high-performance GPU capacity. Datavault AI Inc. ("Datavault AI" or the "Company") (NASDAQ:DVLT), a provider of data monetization, credentialing, digital engagement, and real-world asset ("RWA") tokenization technologies, today announced that the first sites of its new quantum-ready high-performance computing ("HPC") GPU network are now live in New York and Philadelphia, with commercial availability of the full 48,000-GPU fleet beginning in Q3 2026.The fleet will be distributed across 1,000 urban micro-edge neocloud sites in more than 100 U.S. cities by the end of 2026. Each site supports up to 48 GPUs configured for low-latency AI inference and HPC workloads. Equivalent market value of the dedicated 48,000-GPU capacity is estimated at $1.44 billion to $1.92 billion based on current Hopper- and Blackwell-class pricing.¹The network is built outside the hyperscaler supply chain, which has absorbed the majority of current Hopper- and Blackwell-class GPU capacity and left many enterprises facing extended lead times and limited on-demand availability from major cloud providers.² Available Infrastructure's SanQtum AI platform provides cyber-secure, zero-trust, quantum-resistant architecture with post-quantum cryptography, which Available Infrastructure describes as "AI-powered, quantum-ready edge computing." Datavault AI's DataValue®, DataScore®, and Information Data Exchange® (IDE®) platform runs directly on the SanQtum-secured GPU infrastructure, powering real-time data tokenization, monetization, and edge AI workloads at scale."The GPU supply crisis has created a two-tier market - hyperscalers with capacity and enterprises waiting in a year-long queue. Our quantum-ready fleet, built on SanQtum AI's cyber-secure edge architecture, gives enterprises a path to secure AI compute, data scoring, and tokenized monetization without waiting for hyperscaler allocations," said Nathaniel T. Bradley, Founder & CEO, Datavault AI Inc. (NASDAQ:DVLT).Approximately 30 additional city activations are targeted by early July 2026, with full commercial availability of the 48,000-GPU fleet beginning Q3 2026 and the nationwide network scheduled to be revenue-generating by the end of 2026. The air-cooled, lower-power design is engineered to bypass the power-grid and coolant constraints that have limited hyperscale expansion, positioning the fleet as an alternative source of secure enterprise AI compute capacity in a market in which a small number of hyperscale cloud providers have absorbed the majority of current Hopper- and Blackwell-class capacity.IDE® Yield Management and Branded Data AssetsThe Information Data Exchange® (IDE®) will incorporate AI-powered yield management and branded data asset scoring, with data assets valued for quality, completeness, and quantum encryption. IDE®, DataValue®, and DataScore® will run natively on the SanQtum-secured fleet, enabling Datavault AI's real-time data tokenization and monetization capabilities to operate at the network edge rather than in centralized cloud regions.Sources¹ Current NVIDIA H100 80GB PCIe and SXM pricing ranges from approximately $25,000 to $40,000 per GPU, and full HGX H100 8-GPU systems routinely exceed $350,000, according to published 2026 pricing analyses. At a blended $30,000 to $40,000 per-GPU range, a 48,000-GPU fleet corresponds to an equivalent market value of $1.44 billion to $1.92 billion. Sources: IntuitionLabs, "NVIDIA AI GPU Prices: H100 ($27K-$40K) & H200 ($315K/8-GPU) Cost Guide," December 2025 - intuitionlabs.ai/articles/nvidia-ai-gpu-pricing-guide; Northflank, "How much does an NVIDIA H100 GPU cost?" 2026 - northflank.com/blog/how-much-does-an-nvidia-h100-gpu-cost.² Hyperscaler reservation activity has consumed the majority of NVIDIA's near-term Hopper- and Blackwell-class allocation, leaving on-demand H100 availability on major cloud platforms "genuinely unreliable" for teams without pre-existing reserved capacity. Combined 2026 hyperscaler capital expenditures are projected at approximately $660-690 billion, driving sustained pressure on GPU, memory, and data-center supply chains. Sources: Spheron Network, "GPU Shortage 2026: How to Secure AI Compute When GPUs Are Sold Out," April 2026 - spheron.network/blog/gpu-shortage-2026; Introl, "Hyperscaler CapEx Hits $690B in 2026," February 2026 - introl.com/blog/hyperscaler-capex-690-billion-microsoft-azure-power-bottleneck-2026.About Datavault AIDatavault AI™ (NASDAQ:DVLT) is leading the way in AI-driven data experiences, valuation, and monetization of assets in the Web 3.0 environment. The Company's cloud-based platform provides comprehensive solutions with a collaborative focus in its Acoustic Sciences and Data Sciences divisions.Datavault AI's Acoustic Sciences division features WiSA®, ADIO®, and Sumerian® patented technologies and industry-first foundational spatial and multichannel wireless, high-definition sound transmission technologies with intellectual property covering audio timing, synchronization, and multi-channel interference cancellation. The Data Science division leverages the power of Web 3.0 and high-performance computing to provide solutions for experiential data perception, valuation, and secure monetization.Datavault AI's platform serves multiple industries, including high-performance computing software licensing for sports & entertainment, events & venues, biotech, education, fintech, real estate, healthcare, energy, and more. The Information Data Exchange® enables Digital Twins and the licensing of name, image, and likeness by securely attaching physical real-world objects to immutable metadata, fostering responsible AI with integrity. The Company's technology suite is fully customizable and offers AI- and machine-learning-based automation, third-party integration, detailed analytics and data, marketing automation, and advertising monitoring.The Company is headquartered in Philadelphia, PA. Learn more about Datavault AI at www.dvlt.ai.Forward-Looking StatementsThis press release contains "forward-looking statements" (within the meaning of the Private Securities Litigation Reform Act of 1995, as amended, and other securities laws) about Datavault AI Inc. ("Datavault AI," the "Company," "us," "our," or "we") and our industry that involve risks and uncertainties. In some cases, you can identify forward-looking statements because they contain words, such as "may," "might," "will," "shall," "should," "expects," "plans," "anticipates," "could," "intends," "target," "projects," "contemplates," "believes," "estimates," "predicts," "potential," "goal," "objective," "seeks," "likely" or "continue" or the negative of these words or other similar terms or expressions that concern our expectations, strategy, plans or intentions. The absence of these words does not mean that a statement is not forward-looking. Such forward-looking statements, including, but not limited to, statements regarding future events, the anticipated Q3 2026 commercial availability of the Company's 48,000-GPU quantum-ready high-performance computing fleet; the estimated equivalent market value of the fleet of $1.44 billion to $1.92 billion; the planned deployment and activation of 1,000 urban micro-edge neocloud sites across more than 100 U.S. cities by the end of 2026, including the approximately 30 additional city activations targeted by early July 2026 and the scheduled revenue-generating status of the nationwide network by year-end 2026; the expected deployment of Available Infrastructure's SanQtum AI platform; the anticipated capabilities and commercialization of the Company's DataValue®, DataScore®, and Information Data Exchange® (IDE®) technologies, including AI-powered yield management, branded data asset scoring, real-time data tokenization, and edge-based monetization; the Company's ability to deliver low-latency AI inference, HPC capacity, zero-trust security, and quantum-resistant architecture at the network edge; the expected positioning of the fleet as an alternative to hyperscaler-supplied GPU capacity; and the expected operational, technical, and commercial outcomes of the Company's commercial strategy, and the projected direction and market impacts of regulatory changes with respect to digital assets, are necessarily based upon estimates and assumptions that, while considered reasonable by the Company and its management, are inherently uncertain.Readers are cautioned not to place undue reliance on these and other forward-looking statements contained herein.Actual results may differ materially from those indicated by these forward-looking statements as a result of various risks and uncertainties including, but not limited to, the following: the Company's ability to develop, deploy, and scale its GPU fleet, micro-edge neocloud sites, and SanQtum-based infrastructure on the anticipated timelines; the Company's ability to secure sufficient Hopper- and Blackwell-class or equivalent GPU supply and to maintain its strategic relationship with Available Infrastructure; risks relating to site activation, permitting, regulatory approvals, power availability, supply chain conditions, and technological integration; the successful implementation of quantum-resistant encryption, zero-trust architecture, and AI-powered yield management; the Company's ability to generate anticipated tokenization fees, transaction revenues, and other monetization from the GPU network and data assets; competition from hyperscale and other providers of AI and HPC capacity; changes in market demand for Datavault AI's services and products; changes in economic, market, or regulatory conditions; risks relating to evolving regulatory frameworks applicable to tokenized assets, digital assets, and cross-border token distribution; risks associated with technological development and integration; and other risks and uncertainties as more fully described in Datavault AI's filings with the SEC, including its Annual Report on Form 10-K for the year ended December 31, 2025 and other filings that Datavault AI makes from time to time with the SEC, which are available on the SEC's website at www.sec.gov, and could cause actual results to vary from expectations.The forward-looking statements made in this press release relate only to events as of the date on which the statements are made. Datavault AI undertakes no obligation to update any forward-looking statements made in this press release to reflect events or circumstances after the date of this press release or to reflect new information or the occurrence of unanticipated events, except as required by law.Datavault AI may not actually achieve the plans, intentions, or expectations disclosed in its forward-looking statements, and you should not place undue reliance on such forward-looking statements. Datavault AI's forward-looking statements do not reflect the potential impact of any future acquisitions, mergers, dispositions, joint ventures, or investments it may make.Industry and Market DataWithin this press release, we reference information and statistics regarding the market for our products. We have obtained some of this information and statistics from various independent third-party sources, including independent industry publications, reports by market research firms and other independent sources. Some data and other information contained in this press release are also based on management's estimates and calculations, which are derived from our review and interpretation of internal surveys and independent sources. Data regarding the industries in which we compete and our market position and market share within these industries are inherently imprecise and are subject to significant business, economic and competitive uncertainties beyond our control, but we believe they generally indicate size, position and market share within this industry. While we believe such information is reliable, we have not independently verified any third-party information. While we believe our internal company research and estimates are reliable, such research and estimates have not been verified by any independent source. In addition, assumptions and estimates of our and our industries' future performance are necessarily subject to a high degree of uncertainty and risk due to a variety of factors. These and other factors could cause our future performance to differ materially from our assumptions and estimates. As a result, you should be aware that market, ranking and other similar industry data included in this press release, and estimates and beliefs based on that data, may not be reliable.Trademarks, Trade Names, Service Marks and CopyrightsWe own or have rights to use various trademarks, tradenames, service marks and copyrights, which are protected under applicable intellectual property laws. This press release also contains trademarks, tradenames, service marks and copyrights of other companies, which are, to our knowledge, the property of their respective owners. Solely for convenience, certain trademarks, tradenames, service marks and copyrights referred to in this press release may appear without the ©, ®, and ™ symbols, but such references are not intended to indicate, in any way, that we will not assert, to the fullest extent under applicable law, our rights or the rights of the applicable licensors to these trademarks, tradenames, service marks and copyrights. We do not intend our use or display of other parties' trademarks, tradenames, service marks or copyrights to imply, and such use or display should not be construed to imply a relationship with, or endorsement or sponsorship of us by, these other parties.Media Contactmarketing@dvlt.aiInvestor ContactEdward BargerVP, Investor Relationsebarger@dvlt.ai | ir@dvlt.aiSOURCE: Datavault AI Inc Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
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Entain reaffirms FY26 outlook as 13% UK online revenue growth boosts Q1 performance iGame

Entain reaffirms FY26 outlook as 13% UK online revenue growth boosts Q1 performance

(AsiaGameHub) - Following a Q1 trading update that showed 3% growth in net gaming revenue (NGR), Entain has confirmed its FY2026 guidance for online NGR growth of 5%-7%. For the quarter ending March 31, 2026, group NGR increased “in line with expectations,” driven by an 8% rise in volume. Online NGR increased by 5%, bolstered by a strong 9% rise in iGaming, which countered a 1% drop in the sports division caused by lower sports margins. The UK and Ireland online sector performed exceptionally well with a 13% increase, matching the 13% growth seen in Australia. Entain stated that performance in these regions exceeded expectations. Online volume also saw a 10% year-on-year increase, indicating growth throughout Entain’s key markets. Consequently, Entain maintained its FY26 forecast for online NGR growth between 5% and 7% on a constant currency basis. The company also stated it is “comfortable” with consensus estimates for a FY26 group EBITDA of £1.13 billion (excluding BetMGM parent fees) and an annual adjusted cash flow of no less than £500 million by 2028. CEO Stella David remarked that Entain’s robust start to the year mirrors the company’s confidence in its business-strengthening strategy. “We carried strong momentum into 2026 that persisted through Q1, with significant volume growth across our diversified portfolio,” David stated. “This serves as further proof of our continued strategic execution and operational strengthening, while also underscoring the growth inherent in our globally scaled business. “Our resilient and strong business has begun the year on a high note, and we are building upon this momentum. Through our sharpened focus and optimization efforts, we are more convinced than ever in our ability to deliver sustainable growth and enhance cash generation. “Entain is well-placed to succeed as a long-term industry leader, capitalizing on the numerous opportunities ahead, and I have full confidence in our future.” Breakdown of regional performance Entain’s NGR in the UK and Ireland rose by 6% across both online and retail channels. A 13% surge in online revenue, attributed to “ongoing market share gains,” helped balance a 1% dip in retail performance. The operator revealed plans to shutter 39 Ladbrokes locations in Ireland this April, accounting for more than one-third of its shops in the nation. Despite the general downturn in retail, Entain claimed it continues to surpass the UK&I market, citing growth in both gaming (+2%) and volumes (+4%). In the International segment, NGR climbed 1%, with the online division (+2%) once again outperforming retail (-4%). While volume grew by 9%, this was constrained by favorable sports outcomes for customers, particularly in Italy and Brazil. Future growth in this segment could receive a boost, as the company stated in its FY26 results that it aims to obtain three of the 15 iGaming licenses available in New Zealand upon the market's opening in 2027. However, unlike the UK&I and International divisions, Entain’s CEE operations reported a decline, with NGR falling by 6%. Online revenue in CEE decreased marginally by 1%, but the most significant change was a 30% year-on-year drop in the retail sector. BetMGM sees Q1 revenue increase BetMGM, the joint venture between Entain and MGM Resorts International, recorded a 6% increase in net revenue to $696 million in Q1. BetMGM’s iGaming revenue grew 9%, while online sports betting revenue rose by 4%. Adjusted EBITDA for BetMGM in Q1 was $25 million, prompting the joint venture to revise its FY2026 guidance based on performance to date. The joint venture now anticipates FY26 revenue to fall between $2.9 billion and $3.1 billion, with adjusted EBITDA hitting the lower end of its previous $300-$350 million guidance. Kyle GoldsmithKyle has been with Clarion since December 2023, joining from the world of sports journalism, subsequently becoming a LatAm-facing senior reporter with iGB. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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1spin4win celebrates hitting 200 classic slots in its portfolio iGame

1spin4win celebrates hitting 200 classic slots in its portfolio

(AsiaGameHub) - 1spin4win, a seasoned slot developer, has broadened its classic collection to encompass 200 distinct titles. This milestone underscores the studio's dedication to providing premium gaming experiences grounded in traditional gambling. Following the debut of Cash’n Fruits 27 on April 9, the 1spin4win library has exceeded the threshold of 200 classic slots. This accomplishment mirrors the studio's consistent publishing strategy. By releasing four to five new titles monthly, the provider ensures a continuous flow of varied and fresh content for its international player base. This lineup features enduring fruit machines, immersive themed adventures, no-coin variations, and colorful seasonal releases aligned with major global holidays. Leveraging 15 years of iGaming expertise, the studio translates authentic casino vibes to digital channels. Central to 1spin4win’s offerings are sophisticated algorithms, balanced mechanics, and equitable RTPs. These elements constitute the developer's successful approach to generating significant betting activity and maintaining a steady 40% month-on-month retention rate. While remaining faithful to its traditional foundations, the 1spin4win catalog incorporates a variety of mechanics designed to suit varied player tastes. Coin-based slots and bonus games featuring jackpots are among the most favored styles, appearing in four of the studio’s top ten all-time releases. However, the Allways mechanic takes the lead, paying out for every matching sequence from left to right. Found in seven of the top ten 1spin4win titles ever released, its prevalence demonstrates the high demand for straightforward and understandable gameplay—a trait that renders the provider's games approachable for every category of player. Olga Bogdanova, Art Director at 1spin4win, stated, “Reaching the 200-game milestone at 1spin4win is thrilling—it happened so fast that we almost missed it! This success proves our steady expansion and creative progress over time. Moving forward, we plan to keep innovating within the classic genre, investigating fresh mechanics, compelling narratives, and iconic characters.” About 1spin4win Established in May 2021 by driven developers possessing more than 15 years of iGaming experience, 1spin4win is a recognized game supplier. Since launching, the firm has grown its collection to 200 classic online slots, distinguished by superior mathematics, clear mechanics, and balanced gameplay—essential components for sustaining high player engagement. The studio targets a release cadence of four new games per month in 2026 and provides operators with robust promotional utilities to boost player loyalty. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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TANAKA PRECIOUS METAL NEXT Certified as a Special Subsidiary JCN Newswire

TANAKA PRECIOUS METAL NEXT Certified as a Special Subsidiary

TOKYO, Apr 16, 2026 - (JCN Newswire via SeaPRwire.com) - TANAKA PRECIOUS METAL GROUP Co., Ltd. (Head Office: Chuo-ku, Tokyo; Group CEO: Koichiro Tanaka) announces that TANAKA PRECIOUS METAL NEXT Co., Ltd., which was established in January 2026, was certified as a special subsidiary under the Act to Facilitate the Employment of Persons with Disabilities on March 30, 2026.TANAKA has long been committed to fostering an environment where diverse talent can thrive. As part of this, it established TANAKA PRECIOUS METAL NEXT Co., Ltd. in January 2026 and has been working to create a workplace environment where people with disabilities can work while leveraging their individual strengths and to expand employment opportunities. Obtaining this certification marks an important milestone in realizing TANAKA’s vision for the company, aiming to become a company where people can truly derive a sense of joy and satisfaction from working and envision a bright future and new possibilities.TANAKA PRECIOUS METAL NEXT provides recruitment support and workplace retention support for employees with disabilities across the TANAKA group companies and conducts internal training and awareness-raising activities to promote understanding of the employment of people with disabilities. It also collaborates with government agencies, support organizations, and special needs education schools to examine and establish employment support systems and training methods and is working to develop new businesses that promote the employment of people with disabilities. Its daily business includes assigning tasks such as back-office operations centered on administrative support tasks, and it fosters the creation of an environment where employees can work with peace of mind over the long term.TANAKA considers the individuality of each employee a source of value and positions diversity, equity, and inclusion (DE&I) as a key management strategy. Based on this policy, it will leverage the functions of TANAKA PRECIOUS METAL NEXT as a special subsidiary to expand the employment opportunities for people with disabilities and promote their retention in the workplace, while continuing to create ongoing employment through collaboration within and outside the group.Comment from Tomohiro Toi, CEO, TANAKA PRECIOUS METAL NEXT Co., Ltd.I would like to express my sincere gratitude to everyone who supported us in obtaining the recent certification. We recognize that this certification is a milestone that will enable us to further strengthen the initiatives we have advanced to date. As society’s demands for employment of people with disabilities continue to grow, we will further accelerate our efforts to create a comfortable work environment and new opportunities for thriving so that each employee with a disability working within our group can thrive.Special subsidiary overviewCompany NameTANAKA PRECIOUS METAL NEXT Co., Ltd.Establish DateJanuary 5, 2026Executive OfficersCEO: Tomohiro ToiDirector: Koichiro TanakaDirector: Kazuharu YoshidaAudit Supervisory Board Member: Akihito SatoLocation2-6-6, Nihonbashi Kayabacho, Chuo-ku, Tokyo 103-0025, JapanCapital10 million yenBusiness Description- Recruitment support and workplace retention support for employees with disabilities across the TANAKA group companies- Internal training and awareness-raising activities to promote understanding of the employment of people with disabilities- Development of employment models in collaboration with government agencies, support organizations, and special needs education schools- Development of new businesses that promote the employment of people with disabilities- Back-office operations centered on administrative support tasks (including issuing invoices, replenishing and ordering supplies, and cleaning) About TANAKASince its foundation in 1885, TANAKA has built a portfolio of products to support a diversified range of business uses focused on precious metals. TANAKA is a leader in Japan regarding the volume of precious metals it handles. Over many years, TANAKA has manufactured and sold precious metal products for industry and provided precious metals in such forms as jewelry and assets. As precious metals specialists, all Group companies in Japan and worldwide collaborate on manufacturing, sales, and technology development to offer a full range of products and services. With 5,778 employees, the group’s consolidated net sales for the fiscal year ended December 2025 were 1,097,813 million yen.TANAKA PRECIOUS METAL GROUP Co., Ltd.TANAKA Corporate Websitehttps://www.tanaka.co.jp/english/Press inquiriesTANAKA PRECIOUS METAL GROUP Co., Ltd.https://www.tanaka.co.jp/support/req/other_contact_e/index.htmlPress Release: https://www.acnnewswire.com/docs/files/20260416.pdf Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com
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InnoEX and Electronics Fair (Spring Edition) attract over 88,000 global buyers ACN Newswire

InnoEX and Electronics Fair (Spring Edition) attract over 88,000 global buyers

HONG KONG, Apr 16, 2026 - (ACN Newswire via SeaPRwire.com) - InnoEX, jointly organised by the Innovation, Technology and Industry Bureau (ITIB) of the Hong Kong SAR Government and the Hong Kong Trade Development Council (HKTDC), and the HKTDC’s Hong Kong Electronics Fair (Spring Edition) (EFSE), both concluded today. The four-day exhibitions were a resounding success, attracting over 88,000 buyers from 155 countries and regions for connection building and business matching. Buyers from outside Hong Kong mainly came from the Chinese Mainland, Japan, India, the United States, and Korea, among others.Jenny Koo, Deputy Executive Director of the HKTDC, said: "InnoEX and EFSE bring together elites from the global innovation, technology, and electronics industries, and leverage Hong Kong's unique advantage of connecting the Chinese Mainland and the world. The HKTDC provides a crucial platform connecting global innovation and technology by assisting Chinese Mainland enterprises in expanding overseas and seizing global business opportunities and also offering global enterprises a springboard to enter the Asian and Chinese Mainland markets. The HKTDC helps enterprises from various regions master cutting-edge technologies, promotes in-depth cross-industry and cross-sectoral exchanges and application transformation, and also promotes Hong Kong's development as an international innovation and technology hub."Both exhibitions align with China’s 15th Five-Year Plan and the innovation and technology policies in the Hong Kong Government’s latest Budget, which focus on cutting-edge technologies and market applications driven by AI. The newly launched RoboPark brought together technology companies from Hong Kong, the Chinese Mainland and overseas. RoboPark featured over 100 robots in a variety of application scenarios. Among the exhibitors at the RoboPark, UBTECH is the world’s first humanoid robot company listed in Hong Kong. As one of the top five global humanoid robot vendors by sales[1], UBTECH engaged with potential buyers from the Chinese Mainland, the United States, Europe and Southeast Asia during the fair. The company reported that its participation delivered results well beyond expectations, underscoring the exhibition’s strong international reach.Global buyers gather and enterprises expand into overseas markets via exhibitionsInnoEX focused on five key areas: AI+, Robotics, the Low-altitude Economy, Property Technology and Retail Technology, presenting a comprehensive showcase of innovation and cutting‑edge technology solutions. The fair brought together exhibitors from 21 countries and regions. Both the UK Pavilion and the Macao Pavilion welcomed the strong turnout of high‑quality buyers, with exhibitors from the Macao Pavilion alone holding more than 280 business meetings during the first three days of the exhibition.In addition, the exhibition featured participation from universities, research institutes and leading technology enterprises, including Huawei, China Mobile Hong Kong, HKT and Lenovo. Beyond exhibiting, Huawei organised Huawei Hong Kong Tech Week 2026 concurrently with InnoEX. Through 12 themed events and industry‑specific forums, Huawei explored innovative applications and real‑world practices of Artificial Intelligence+ across various sectors, generating strong synergy with InnoEX and further enriching the exhibition’s thought‑leadership programme.The Chinese Mainland pavilions comprised from 17 provinces and municipalities. Among them, Zhongguancun Beijing Hong Kong-Macao Youth Innovation Center which has been bringing delegations to the fair since its inaugural edition, said that the 10 high‑quality technology enterprises in this year’s delegation span a wide range of frontier technology sectors, including artificial intelligence, intelligent robotics, the low altitude economy and application‑specific chips. On the first day of the exhibition alone, the delegation attracted strong interest from relevant institutions and enterprises from Brazil, Germany, India, Japan, Malaysia, South Korea and the Middle East.EFSE showcased smart living electronics and new products attracting buyers' attentionThe EFSE presented three major areas, including Smart Home & Solutions, Health Tech & Gadgets, and Pet Intelligence, with around 60 products being launched for the first time. Among them, local company HelloBaby, which specialises in the research, development and sales of baby monitor products, showcased its latest product at the fair. Qin Zhihui, Sales Director at HelloBaby, said: “The exhibition is highly international in character, and we participate every year. Our buyers mainly come from Japan, Korea, Singapore and other Asian markets.”Buyers noted that EFSE is a strong brand‑focused platform, enabling companies to connect successfully with Chinese Mainland and global markets through Hong Kong’s international platform. Carmate Electronics Pty Ltd, an Australian manufacturer of automotive electronics, said it had successfully engaged with a number of high‑quality buyers from markets, including Brazil, Mexico, Belgium and Indonesia, through EFSE. The company recorded potential transactions of around US$200,000 on the first day and expects follow‑up orders to reach US$400,000 to US$500,000. Michael Lin, General Manager of the company, noted that amid heightened China‑US tensions, Hong Kong’s unique role as an international platform has positioned the city as an important bridge between overseas and Chinese Mainland enterprises, generating valuable business opportunities. He described the exhibition as highly fruitful and confirmed the company’s participation again next year.In addition to one‑stop sourcing, buyers also gained valuable insights into industry trends. Pari Jazz, a buyer from Germany‑based P.J Global Way Management Ltd, said that the exhibition not only enabled her to place orders, but also helped her stay abreast of the latest market trends and technological developments. Overall, she found the experience highly rewarding. During the fair, she arranged around 12 business meetings, engaging with exhibitors from Hong Kong, the Chinese Mainland and Denmark, meeting approximately 10 to 13 contacts in total, and identifying two to three potential partners with good prospects for collaboration.Over 100 events with 260+ speakers decoding new industry trendsInnoEX and EFSE invited many well-known technology companies, industry experts and scholars to share the latest industry trends, technological innovations and practical experiences with buyers, promoting in-depth exchange and cooperation. This year, more than 260 speakers shared their insights across the fair’s five major thematic areas.In the area of AI+, the Hong Kong Computer Society co-organised the session ‘From +AI to AI+: Enhancing Workplace Performance’ during the exhibition, where representatives from HKT Limited, Lenovo and CLP joined other industry leaders to exchange insights and foster greater innovation collaboration. InnoEX, for the first time, co-organised the ‘Low-altitude Economy Development Conference’ with the Working Group on Developing Low-altitude Economy and the Greater Bay Area Low-altitude Economy Alliance. Distinguished guests included Michael Wong, Deputy Financial Secretary of the HKSAR; Liu Chun-san, JP, Under Secretary for Transport and Logistics, HKSAR Government; Bakhtiyar Mukhametkaliyev, Vice Minister of Artificial Intelligence and Digital Development of Kazakhstan; and Professor Zhang Qingxin of the Liaoning General Aviation Academy, who shared insights on the development opportunities of the low-altitude economy across Hong Kong, the Chinese Mainland, ASEAN and Central Asia.Another highlight was the thematic seminar ‘Embodied AI in Robotics: The Dawn of Autonomy,’ which explored the rise of embodied artificial intelligence in robotics, marking a new era where autonomous systems are capable of independent decision-making and executing complex tasks. Distinguished speakers included Prof Xuguang Lan from the School of Artificial Intelligence at Xi’an Jiaotong University and Kristine Mo, Vice President of Global Market and Ecosystem at AI² Robotics, who shared how AI-driven robotics are transforming industries such as education, entertainment and services, while delving into technological breakthroughs, ethical considerations and future applications.Some 80% of respondents have explored or adopted generative AI technologiesTo further understand the development trends of the innovation and technology as well as the electronics industry, an independent institution was appointed to conduct surveys during the fairs, interviewing 347 exhibitors and buyers at InnoEX and 648 exhibitors and buyers at EFSE. Key findings are as follows:InnoEX and EFSE81% of respondents expressed interest in expanding into emerging markets, including Europe, ASEAN, the Chinese Mainland, and Latin America.78% of respondents indicated that their companies have already explored or adopted generative AI technologies.InnoEXIn terms of applications of generative AI, 42% of respondents said they have applied or are planning to apply it to sales and customer communications, 40% to data analysis and reporting, while 39% plan to deploy it in product design and research and development.EFSE59% of respondents expect their overall sales revenue to increase in the next one to two years.33% of respondents believe that, compared with traditional electronic products and appliances, consumers are willing to pay a premium of 11% to 20% for products that support smart home or artificial intelligence applications.[1]Source: Omdia Market Radar: General-purpose Embodied Intelligent Robots, 2026, published on 8 January 2026.Photo download: https://bit.ly/3Qt7Fd3InnoEX, jointly organised by the Innovation, Technology and Industry Bureau (ITIB) of the HKSAR Government and the Hong Kong Trade Development Council (HKTDC), and the HKTDC’s Hong Kong Electronics Fair (Spring Edition) (EFSE), successfully concluded today, attracting over 88,000 buyers from 155 countries and regions for connection building and business matchingThe newly launched RoboPark brings together technology companies from Hong Kong, the Chinese Mainland and overseas, featuring over 100 robots and hosting approximately 40 eventsInnoEX brings together exhibitors from 21 countries and regions, including 18 Chinese Mainland delegations from 17 provinces and cities. The photo is Guangdong delegationInnoEX partnered with the Working Group on Developing Low-altitude Economy for the first time to set up a Low‑Altitude Economy Zone, showcasing low altitude technology applications and promoting industry cooperationInnoEX and EFSE invited many well-known technology companies, industry experts, and scholars to share the latest industry trends. More than 260 speakers shared their insights across the fair’s five major thematic areas. The photo is the Hong Kong Computer Society co-organised the session ‘From +AI to AI+: Enhancing Workplace Performance’ during the exhibitionMany leading technology companies made a strong presence at InnoEX, engaging in in‑depth exchanges with global buyers and industry partners.During the exhibition, Dean Ward, representative of UK Pavilion exhibitor PropSmarts, successfully concluded a partnership and licensed distribution agreement with a geographic information system (GIS) software companyThe Retail 4.0: Reshaping Consumer Experiences seminar invited many industry leaders, including representatives from the Hong Kong Retail Management Association, DECATHLON Hong Kong, Tradelink Electronic Commerce Limited, Adyen, Visa, and Tencent Cloud, to discuss the innovative trends and future direction of the retail industryInnoEX, for the first time, co-organised the “Low-altitude Economy Development Conference” with the Working Group on Developing Low-altitude Economy and the Greater Bay Area Low-altitude Economy Alliance. Distinguished guests included Michael Wong, Deputy Financial Secretary of the HKSAR and Bakhtiyar Mukhametkaliyev, Vice Minister of Artificial Intelligence and Digital Development of Kazakhstan, who shared insights on the development opportunities of the low-altitude economyHong Kong Electronics Fair (Spring Edition) (EFSE) features an Immersive Experience Zone, where local innovation and technology companies present immersive interactive games using VR, AR and XR technologies.WebsitesInnoEX: innoex.hktdc.com/enHong Kong Electronics Fair (Spring Edition): hkelectronicsfairse.hktdc.com/enMedia enquiriesYuan Tung Financial Relations:Salina Cheng Tel: (852) 3428 2362 Email: salcheng@yuantung.com.hkTiffany Leung Tel: (852) 3428 2361 Email: tleung@yuantung.com.hkHKTDC’s Communications & Public Affairs Department:Stanley So Tel: (852) 2584 4049 Email: stanley.hp.so@hktdc.orgNavin Law Tel: (852) 2584 4525 Email: navin.cm.law@hktdc.orgSerena Cheung Tel: (852) 2584 4272 Email: serena.hm.cheung@hktdc.orgAbout HKTDCThe Hong Kong Trade Development Council (HKTDC) celebrates its 60th anniversary this year. The HKTDC is a statutory body established in 1966 to promote, assist and develop Hong Kong's trade. With over 50 offices globally, including 13 in the Chinese Mainland, the HKTDC promotes Hong Kong as a two-way global investment and business hub. The HKTDC organises international exhibitions, conferences and business missions to create business opportunities for companies, particularly small and medium-sized enterprises (SMEs), in the mainland and international markets. The HKTDC also provides up-to-date market insights and product information via research reports and digital news channels. Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
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Spribe Secures Victory Over Betnacional, With Brand Ordered to Cease Using “Aviator” Name iGame

Spribe Secures Victory Over Betnacional, With Brand Ordered to Cease Using “Aviator” Name

(AsiaGameHub) - A court in Brazil's Pernambuco state has issued a preliminary injunction ordering Betnacional to stop using the name “Aviator” following a legal challenge from game developer Spribe OÜ. On Wednesday, the Court of Justice of Pernambuco (TJPE) ruled in favor of Spribe in a lawsuit filed against Flutter-owned NSX Brasil S.A., the company operating Betnacional. The court mandated that NSX immediately cease using the Aviator trademark, including any "identical or confusingly similar signs," and stop reproducing any visual, graphical, or audiovisual elements associated with Spribe's product. This injunction includes daily fines for non-compliance and will remain in effect until an appeal is decided. Basis for the dispute Spribe's claim is based on its registered trademark for “Aviator,” its highly successful crash game available in numerous global markets. In Brazil, the game is trademarked with the National Institute of Industrial Property (INPI). The court's decision upheld the developer's ownership claim of the trademark. The dispute arose over a similar crash-style game offered on Betnacional's platform under the name “Aviator,” attributed to NSX by a provider identified as “Aviator Studio.” Spribe alleged that this constituted an unauthorized duplication of its own game, which it developed in late 2018. Significantly, Spribe asserted that Betnacional had been an authorized licensee of Aviator since 2022, and the disputed offering diverged from that licensing agreement. In a statement regarding the ruling, Spribe commented: “This interim decision in Brazil represents a significant step in SPRIBE’s global strategy to protect its intellectual property. The company is actively monitoring markets worldwide and will continue to enforce its trademark and copyright protections in all jurisdictions. “SPRIBE remains dedicated to pursuing all necessary legal actions against infringers to preserve the integrity of the original ‘AVIATOR’ experience and ensure a fair and transparent environment for its global player base.” Ongoing Aviator legal cases elsewhere This case is part of Spribe's broader international efforts to protect its Aviator intellectual property. The developer recently obtained a similar injunction in UK courts against parties accused of infringing the Aviator brand. This ongoing case prevented rival studio Aviator LLC from launching a competing crash game in the UK market. Spribe founder David Natroshvili stated that the interim injunction indicated the UK court supported the supplier's position. “Spribe created the Aviator crash game in 2018 and is the sole owner of the game globally,” Natroshvili said when the injunction was granted in August of last year. “We will continue to take all necessary steps globally to protect Spribe, our partners, and players from any third parties seeking to undermine or infringe our rights.” The dispute between Spribe and Aviator originated in Aviator's home country of Georgia in 2024. It began with Aviator LLC accusing Spribe of infringing its Aviator imagery's copyright and trademark. The case generated considerable uncertainty, with both Flutter and Spribe facing potential liability of €330 million for using the Aviator image and name. However, in January 2025, Aviator LLC withdrew its claim against Flutter. Aviator's legal counsel at the time informed IGB that Flutter and its subsidiaries had acknowledged Aviator LLC's rights to the Aviator trademark and airplane imagery, leading both parties to drop all litigation against each other. Kathryn EvansKathryn covers bitesize breaking news with a primary focus on EMEA and US legislation. A proud North Walian, fluent Welsh speaker and lifelong Wrexham FC fan – long before Hollywood came calling. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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ELA Games Gets Two Positions on the EGR B2B 2026 Shortlist iGame

ELA Games Gets Two Positions on the EGR B2B 2026 Shortlist

(AsiaGameHub) - ELA Games is pleased to announce its inclusion on the shortlists for the EGR B2B Awards 2026. The studio has advanced to the final selection in two categories: Slot Supplier – Under 5 years and Casino Software Supplier – Under 5 years. The EGR B2B Awards recognize the leading service providers and software developers within the global iGaming industry, celebrating both technical innovation and commercial success. ELA's nomination among the sector's most esteemed innovators comes after a period of rapid growth. The company has focused on expanding its presence in various regulated markets, emphasizing technical reliability and seamless integration for its partners. This shortlist recognition signifies the studio's development into a versatile provider capable of meeting the stringent requirements of major operators. The accolades for innovation and software development are a testament to the team's dedication to moving beyond conventional gameplay. By introducing interactive features such as the Winpot feature, which rewards strategic timing, and an action-oriented shooter format, the studio offers a distinctive alternative to traditional casino offerings. These advancements highlight player agency, blending classic gaming mechanics with active, decision-making elements. The release of Shoot Happens exemplifies this evolution, utilizing a proprietary game engine to merge narrative progression with dynamic betting systems. Performance across diverse markets has also been a key factor in these nominations. Recent releases, characterized by striking visuals and balanced gameplay, have achieved significant popularity. The success of several prominent titles has driven an increase in player acquisition and engagement, underscoring the studio's commitment to quality and narrative-driven entertainment. The awards ceremony aims to uphold the high standards set by the EGR Europe Awards earlier in the year. The winners of the EGR B2B Awards 2026 will be announced at the official ceremony, scheduled to take place at City Central at the HAC in London on 3 June 2026. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Rudal dan drone Rusia mengebom Ukraina dalam serangan berjam-jam, menyebabkan kematian setidaknya 16 orang Informasi

Rudal dan drone Rusia mengebom Ukraina dalam serangan berjam-jam, menyebabkan kematian setidaknya 16 orang

(SeaPRwire) - Rusia menghantam wilayah sipil Ukraina dengan ratusan drone dan puluhan rudal dalam serangan yang berlangsung selama berjam-jam dari siang hingga malam hari, menewaskan sedikitnya 16 orang dan melukai lebih dari 80 lainnya saat penduduk yang ketakutan berlindung di rumah mereka, kata para pejabat pada hari Kamis.Rusia meluncurkan hampir 700 drone serta puluhan rudal balistik dan jelajah, yang terutama menargetkan warga sipil, dalam rentetan serangan udara terbesarnya dalam hampir dua minggu terakhir, kata pihak berwenang.Tetiana Sokol, seorang penduduk Kyiv berusia 54 tahun, mengatakan dua rudal menghantam dekat rumahnya dan ia berlindung bersama anjingnya di lorong saat kilatan cahaya menerangi malam dan jendela-jendela pecah akibat gelombang ledakan."Pada serangan ketiga, semuanya hancur, semuanya beterbangan, kami terkejut, kami tidak tahu harus lari ke mana. Saya mengambil apa pun yang ada di dekat saya dan lari bersama anjing saya," ujarnya kepada The Associated Press. "Saya masih belum bisa menemukan kucing-kucing di rumah, mereka memanjat ke suatu tempat, saya bahkan tidak tahu. Tidak ada jendela, tidak ada apa-apa, anjing saya masih berjalan-jalan dalam keadaan stres."Pasukan Moskow telah menyerang wilayah sipil hampir setiap hari sejak invasi besar-besaran terhadap tetangganya lebih dari empat tahun lalu, dengan serangan rutin yang sesekali diselingi oleh serangan besar-besaran. Lebih dari 15.000 warga sipil Ukraina telah tewas dalam serangan tersebut, menurut Perserikatan Bangsa-Bangsa.Zelenskyy dalam misi untuk meningkatkan pertahanan udaraPemboman terbaru ini terjadi setelah perjalanan 48 jam Presiden Ukraina Volodymyr Zelenskyy minggu ini ke Jerman, Norwegia, dan Italia dalam upaya mendesak untuk mendapatkan lebih banyak sistem pertahanan udara yang dapat menghentikan rudal Rusia.Ukraina telah mengembangkan industri senjata domestik yang signifikan, terutama dalam produksi drone dan rudal, namun belum dapat menandingi kecanggihan sistem pertahanan udara Patriot milik Amerika Serikat. Prioritas diplomatik utama Ukraina adalah mengamankan bantuan sekutu untuk membeli dan membangun pertahanan udara yang lebih banyak dan lebih baik, kata Zelenskyy minggu ini.Ukraina yang kekurangan dana juga membutuhkan pencairan cepat pinjaman yang dijanjikan dari Uni Eropa sebesar 90 miliar euro ($106 miliar) yang telah diblokir oleh Hungaria.Ukraina khawatir perang di Iran menghabiskan stok sistem canggih buatan Amerika yang mereka butuhkan, dan telah menentang pengecualian sementara AS terhadap sanksi minyak Rusia yang menurut Kyiv membantu membiayai upaya perang Kremlin."Malam lainnya telah membuktikan bahwa Rusia tidak pantas mendapatkan pelonggaran kebijakan global atau pencabutan sanksi apa pun," kata Zelenskyy di X.Ia berterima kasih kepada Jerman, Norwegia, dan Italia atas perjanjian baru minggu ini mengenai dukungan terhadap pertahanan udara Ukraina. Para pejabat juga sedang bekerja sama dengan Belanda terkait pasokan tambahan, katanya.Pada saat yang sama, ia mencatat bahwa beberapa negara mitra belum menindaklanjuti janji dukungan militer mereka."Saya telah menginstruksikan Komandan Angkatan Udara untuk menghubungi para mitra yang sebelumnya berkomitmen untuk menyediakan rudal bagi sistem Patriot dan sistem lainnya," kata Zelenskyy.Wilayah lain di Ukraina dan Rusia juga terkena seranganPemboman ini adalah yang terbesar dalam beberapa minggu terakhir. Bulan lalu, Rusia menembakkan 948 drone dan 34 rudal dalam kurun waktu 24 jam dalam serangan terbesar perang tersebut terhadap wilayah sipil.Setidaknya empat orang tewas semalam di Kyiv, termasuk seorang anak berusia 12 tahun, dengan lebih dari 50 orang lainnya terluka, menurut pihak berwenang. Para pejabat mengatakan serangan itu merusak 17 gedung apartemen, 10 rumah pribadi, serta sebuah hotel, pusat perkantoran, dealer mobil, pompa bensin, dan pusat perbelanjaan di ibu kota.Sembilan orang tewas dan 23 terluka di kota pelabuhan selatan Odesa, tiga wanita tewas dan sekitar tiga lusin terluka di wilayah pusat Dnipro, dan satu orang tewas di Zaporizhzhia di selatan."Serangan semacam itu tidak dapat dinormalisasi. Ini adalah kejahatan perang yang harus dihentikan dan pelakunya harus dimintai pertanggungjawaban," kata Menteri Luar Negeri Ukraina Andrii Sybiha di X.Angkatan udara Ukraina mengatakan pertahanan udara menembak jatuh atau melumpuhkan 667 dari 703 target yang masuk, termasuk 636 drone tipe Shahed dan kendaraan udara tak berawak lainnya.Dikatakan bahwa 20 drone serang dan 12 rudal menghantam 26 lokasi.Sementara itu, di Rusia, Gubernur wilayah Krasnodar Veniamin Kondratyev melaporkan bahwa seorang gadis berusia 14 tahun dan seorang wanita tewas dalam serangan Ukraina di pelabuhan Laut Hitam Tuapse.Ia mengatakan bahwa serangan tersebut merusak enam gedung apartemen, 24 rumah pribadi, dan tiga sekolah. Pecahan drone juga jatuh di dekat pelabuhan Tuapse.Kementerian Pertahanan Rusia mengatakan bahwa pertahanan udaranya menembak jatuh 207 drone Ukraina dalam semalam.Artikel ini disediakan oleh penyedia konten pihak ketiga. SeaPRwire (https://www.seaprwire.com/) tidak memberikan jaminan atau pernyataan sehubungan dengan hal tersebut. Sektor: Top Story, Daily News SeaPRwire menyediakan distribusi siaran pers real-time untuk perusahaan dan lembaga, menjangkau lebih dari 6.500 toko media, 86.000 editor dan jurnalis, dan 3,5 juta desktop profesional di 90 negara. SeaPRwire mendukung distribusi siaran pers dalam bahasa Inggris, Korea, Jepang, Arab, Cina Sederhana, Cina Tradisional, Vietnam, Thailand, Indonesia, Melayu, Jerman, Rusia, Prancis, Spanyol, Portugis dan bahasa lainnya.
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